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| | Ultima Online 2 Interview |
 | | Last September, the company officially announced a very exciting project, Ultima Online 2, the follow-up to its pioneering predecessor, thereby becoming the first developer to make known its plans for a second generation title. |
 | | Preliminary work on the design of Ultima Online 2 began in spring of 1998, and we began building the team in earnest in fall of that year. |
 | | However, the timeline of Ultima Online takes place considerably later than this, running somewhat concurrently with Ultima IV and V. However, since it is a different timeline, none of the events since the first Ultima in the Ultima Prime world have occurred in Ultima Online. |
| rpgvaultarchive.ign.com /features/interviews/uo2.shtml (1852 words) |
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