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Topic: Ultima Underworld

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In the News (Mon 18 Feb 19)

  Ultima: Aiera -| Ultima Underworld |-   (Site not responding. Last check: 2007-11-03)
Ultima Underworld: The Stygian Abyss was released in 1992, and marked the first foray of Ultima into the world of 3D adventure gaming.
Ultima Underworld is not always considered a canon Ultima, for while it certainly fits into the storyline of Ultima, it adds nothing to the overall plot arc.
Ultima Underworld saw the Avatar wrongly accused of kidnapping the daughter of the lord of a new city in Britannia, built upon the Isle of the Avatar near the entrance to the Stygian Abyss.
aiera.timeimmortal.net /underworld.php   (558 words)

 Ultima - Wikipedia, the free encyclopedia
Ultima tells the story of a hero who would be summoned by the ruler of a different world known first as Sosaria, later as Britannia, whenever troubles would arise and put in danger the peace of the land.
Ultima I-V were originally developed on and released for the Apple II family of computers.
In the Final Fantasy series, Ultima is a non-elemental based magic attack which cannot be defended with armour, it is considered the most powerful spell amongst the series because of it's effectiveness.
en.wikipedia.org /wiki/Ultima   (1448 words)

 Through the Looking Glass: The Looking Glass Studios News and Fansite Network
This is a remastering of the Underworld 1 theme midi, by Dan Todd.
This is a remastering of the Underworld 2 theme midi (which also plays in the Pits of Carnage), by Dan Todd.
This is a remastering of the Underworld 1 combat theme midi, by Dan Todd.
www.ttlg.com /other/jukebox/uw.htm   (863 words)

 CVG - Previews
Underworld was the first of the infamous Ultima series to be developed by a studio outside of Origin.
Industry guru and immersive gaming specialist Warren Spector was indeed the producer on both Ultima Underworld games, though he arrived very late in the schedule on the first game.
As anyone lucky enough to have played Ultima Underworld at the time will already know, this was a game that broke the mould.
www.computerandvideogames.com /features/features_story.php?id=28003   (729 words)

 Ultima Underworld II: Labyrinth of Worlds - Wikipedia, the free encyclopedia
Ultima Underworld II: Labyrinth of Worlds, developed by Looking Glass Technologies and published by Origin Systems in 1993, is a computer game, and the sequel to Ultima Underworld: The Stygian Abyss.
The engine was slightly enhanced to support digital sound effects, a larger 3D viewing area, and featured new levels and content continuing the plotline of Ultima VII, the main series Ultima game released in 1992; it takes place between parts One and Two of Ultima VII.
One year after the Black Gate incident, the Avatar is invited to a feast at Lord British's castle to celebrate a year of rebuilding in Britannia.
en.wikipedia.org /wiki/Ultima_Underworld_II   (332 words)

 Ultima Underworld - The Stygian Abyss   (Site not responding. Last check: 2007-11-03)
A small program made by the original programmer of Ultima Underworld, the Level Viewer lets you explore any of the levels in the game, with high resolution graphics and quite a few neat options.
Not only was Ultima Underworld the first RPG to feature a fluid 3D environment, but it had an amazing engine to accomplish it.
Although few things (except the environment) are created by real polygons in Ultima Underworld, the use of bitmaps for monsters and most objects is not at all bothersome.
www.classicgaming.com /abandonzone/rpg/ultimau.htm   (626 words)

 Game Over Online Magazine - Ultima Underworld: The Stygian Abyss   (Site not responding. Last check: 2007-11-03)
For Ultima fans, this isn't the first time the Avatar has lost all of his special status but the baron figures if the character you assume is truly the Avatar, he'll be able to venture into a treacherous prison dungeon where the princess was last seen.
It's a tepid start but it lets the (original) developers of Underworld to free the game from Ultima lore, where the Avatar is usually assisted by his heroic band of companions, the near omnipotent Lord British and a host of custom Avatar-weapons.
Much of the Underworld lore and the underground society that thrives underneath the surface are presented in conversations and text.
www.game-over.net /reviews.php?id=93&page=handreviews   (1431 words)

 Ultima Underworld - Wikipedia, the free encyclopedia
Ultima Underworld is a series of two computer role playing games published by Origin Systems in the early 1990s.
It is a spin-off from the successful Ultima series.
Ultima Underworld : The Stygian Abyss - Labyrinth of Worlds
en.wikipedia.org /wiki/Ultima_Underworld   (148 words)

 Serpent Isle - A Ultima Guide
Underworld 2 was a ground breaking game, it was the first game to allow you to move around in a full 3D environment, you can climb ladders, fall down holes and look up and down, all this was done long before Quake.
While Underworld 2 isn't a normal Ultima game in that many of the free form exploration and scripting isn't there, it is still one of the greatest games of all time, its wonderful to play and very addictive.
Underworld 2 works ok in older versions of Windows, but not XP as far as I can tell so far.
websites.ntl.com /~adrian.r.powici/uw2.htm   (477 words)

 Dino's Ultima Page - Ultima Underworld 2
Peroxide, that was making Ultima 1 - A Legend is Reborn, has developed an Ultima Underworld Viewer for both Ultima Underworld I and II.
From the downloads page at La Legende d' Ultima, you can download the Underworld II music or a patch to fix some bug that stops you from finishing the game in earlier versions.
The Ultima Underworld review on serpent-isle.co.uk is decorated with some pictures.
www.shiftedphase.com /dino/ultima/uw2.php   (393 words)

 ShockData: TTLG Archives
Underworld II patch (618 K) - Fixes the servent strike, sleeping with Moonstone, sunken yellow moongate bug, and more.
Underworld 2 CharEdit (9.4 K) - This will allow you to change your player attributes (not skills) for any Underworld II save game.
Underworld 2 Icon Set (269 K) - A complete collection of desktop icons based on the character portraits in the game.
www.stygianabyss.com /uw/decomorono   (237 words)

 About Origin's Ultima Series
I'm a member of UDIC (Ultima Dragons Internet Chapter) a group of people who are supposed to be crazy about the Ultimas.
I had felt that Ultimas should be similar to Wasteland (I guess I overlooked the fact that only the top-down view was being compared) where the meaning of life wasn't to kill monsters and get powerful weapons, but to interact more with the world.
In the third Ultima, there is much more interaction with the people than the previous ones, and there is still the food problem, except that you can make money by creating and deleting characters.
jjc.hydrus.net /jjc/ultima.html   (2029 words)

 [No title]
The Unofficial Ultima Timeline is available on the World Wide Web at: http://www.cs.cmu.edu/~rgregg/ultima-timeline.faq The FAQ will also be posted from time to time on the newsgroup rec.games.computer.ultima-dragons.
Both Underworld games are listed, as they both occurred in Britannia; Savage Empire and Martian Dreams are not.
Ultima VII) BMC Britannian Mining Company BT Blackthorn FOV Forge of Virtue (U7 add-on product) LB Lord British MD Worlds of Ultima 2: Martian Dreams SE Worlds of Ultima: The Savage Empire SI Serpent Isle (i.e.
home.hiwaay.net /~rgregg/ultima/ultima-timeline.faq   (2335 words)

 Dino's Ultima Page - Ultima 8 Guide
Gamespot: The Ultima Legacy has a plot among its summary of Ultima 8 and its comparison to the rest of the series.
On the subject of music, the answers to Evil_Freak Dragon's quiz (number 5 to be specific) mention that the music of the Shrine of the Ancient Ones seems to be a modified version of the Kotl theme of The Savage Empire.
The Ultima VIII Graphics and Pictures on the Ultima Web Archive include the zipped Lost Vale screenshots (which are also available in a gallery on Dino's Guide to Ultima VIII - Pagan), and also some endgame pictures as well as the Ultima VIII title.
dino.shiftedphase.com /ultima/u8   (1366 words)

 Underworld Dragon's Notable Ultima
This site is a library of all the wonderful, unusual, or (dare I say it) notable things I have found out about the Ultima series of computer games and those who made them.
Below are links to the various Ultima resources I have created or maintain.
Ultima is a trademark of Origin Systems, Inc.
www.notableultima.com   (265 words)

 Ultima Gameplay FAQ
10 Ultima Underworld I - The Stygian Abyss
Ultima IV can be legally downloaded from the site of any Ultima Dragon who chooses to make it available, and can ONLY be legally downloaded from a Dragon's site unless Electronic Arts specifies otherwise in the future.
Ultima I and Underworld I were published on a magazine coverdisk.
www.ultimainfo.net /FAQ/ultimafaqs.htm   (13125 words)

 GameSpy.com - Hall Of Fame: Ultima Underworld: The Stygian Abyss
Ultima Underworld: The Stygian Abyss, set in the universe of Lord British's Ultima series, may have been the first CRPG to actually capture the tense claustrophobic excitement of a grand D&D styled fantasy dungeon romp.
Underworld was an amazing interactive excursion into a darker realm of conflict, survival, and intriguing high adventure.
"Ultima Underworld went on to sell nearly half a million copies, win all sorts of awards, and become one of the top Origin titles," said Paul Neurath, formerly of Looking Glass Studios.
www.gamespy.com /halloffame/july01/underworld   (478 words)

 Ultima Dragons -- Frequently Asked Questions
Ultima, you had to stop the evil wizard Mondain from completely overrunning the four continents of the planet Sosaria and end his reign of terror.
Ultima Underworld: The Stygian Abyss, sends the Avatar deep into the heart of a volcano to rescue a princess and stop an evil mage.
Ultima Underworld II: Labyrinth of Worlds, the Guardian has encased Castle British in a mysterious Blackrock gem, and it is up to the Avatar to travel deep underground in search of a way to destroy it.
www.udic.org /faq.html   (7985 words)

 Ultima X: Odyssey Designer Diary #2 - PC News at GameSpot   (Site not responding. Last check: 2007-11-03)
The Ultima role-playing series began in 1981 with a computer game that had simplistic-looking graphics but went on to influence RPGs for years to come.
Ultima gave rise to its own series, as well as offshoots like the Ultima Underworld games and one of the first graphical massively multiplayer RPGs, Ultima Online.
For us, working within the Ultima universe isn't a limitation, but rather, it's an opportunity to build on the legacy of one of the greatest computer role-playing games of all time.
www.gamespot.com /pc/rpg/ultimaxodyssey/preview_6085941.html   (997 words)

 Dino's Ultima Page - Ultima Underworld 1
A walkthrough with maps of each level of Ultima Underworld is on Avocet Dragon's Journey to Sosaria.
The Ultima Underworld Walkthrough on Avocet Dragon's Journey to Sosaria is an excellent guide because apart from explaining what is to be done, the walkthrough shows maps of each area.
There is another walkthrough for Ultima Underworld at Sir Cabirus' Ultima Homepage in great detail.
www.shiftedphase.com /dino/ultima/uw1.php   (366 words)

 Ultima Underworld I & II - from CD-ROM Access
Ultima Underworld I and II Ultima Underworld: The Stygian Abyss (but not Ultima Underworld II: Labyrinth of Worlds) is included in the EA Compilation
The world of Underworld II: Labyrinth of Worlds is more varied and engaging than ever before.
Underworld II takes you beyond the traditional dungeon environment.
www.cdaccess.com /html/pc/ultimauw.htm   (344 words)

 Ultima Underworld Viewer   (Site not responding. Last check: 2007-11-03)
The ultima underworld engine always fascinated me. In many ways it were way ahead of its time giving the player non-orthogonal walls, sloped floors, bridges, water, 3d doors etc. etc.
Until recently I believed that the Underworld engine was a so-called ray-casting engine like Wolfenstein, Doom and many other games from that early era of the first person shooter.
In a raycasting engine the levels are basicly 2d maps and the player is then fooled into believing that the world is 3d by some scaling tricks.
www.peroxide.dk /underworld   (562 words)

 The Collectible ULTIMA
The purpose of this site is to provide definitive information about Ultima, the computer role-playing series from Origin Systems, and all of the Ultima-related products that have been created through the years.
On this site can be found data on the Ultima products themselves, in all their various incarnations; suggestions for buyers and sellers; and up-to-date (hopefully!) information on the availability of most items.
You will find information here about nearly every Ultima related item that has ever been made, and even some that never were.
www.notableultima.com /collectibles   (223 words)

 The Spoiler Centre - Origin
Ultima 1 : The First Age of Darkness
Ultima 7 : The Black Gate + Forge of Virtue
Ultima 7 Part 2 : The Serpent Isle
www.the-spoiler.com /RPG/Origin.html   (26 words)

 IGN: Ultima Underworld: The Stygian Abyss
A true leader of the pack, Ultima Underworld used a fully 3D first-person perspective a full year before Wolfenstein 3D hit store shelves.
Not only was it impressive visually for the time, but it was introduced some neat gameplay elements into the action-RPG arena, such as altering the speed and power of attacks by direct control and introducing 3D puzzle elements.
Ultima Underworld was an amazingly rich title that showed the world that first-person engines were capable of a lot more than simple shoot-em-ups before there were even any 3D shooters.
pc.ign.com /objects/006/006802.html   (301 words)

 Dino's Ultima Page - Main
The Ultima 6 Online website tells us to look out for a client and host update in 7 days (from 6th January).
My page about Ultima 5 for TI Calculators has been heavily updated to reflect updates that were posted in my forum.
In a recent news post, the Ultima 6 Project congratulated Lazarus and mentioned that they (u6P) are working on their upcoming milestone release ("very tentatively scheduled for mid-February").
www.shiftedphase.com /~dino/ultima   (1097 words)

 Ultima@RPGDot - Bringing you the most news   (Site not responding. Last check: 2007-11-03)
The latest Ultima Online patch, Publish 39, includes a tutorial for new players, as well as a number of improvements in the UI that make the game more intuitive and readable.
So, it may not be the end of a possible Ultima 8 remake in the future.
This means that there's going to be many remixes of the old Ultima classics, but also new songs, which try to deliver the same feeling and atmosphere that the original scores managed to create.
ultima.rpgdot.com   (1675 words)

 Stygian Abyss.com -- Fantasy Through the Looking Glass
This program is not only meant to let you play Ultima Underworld on modern PCs, but is a modding utility for creating similarly styled games.
The module is not complete at this time and it is not possible to play the game as such.
Underworld 1 is playable, but not yet winnable, with the system.
www.stygianabyss.com   (1768 words)

 Ultima: The Reconstruction
The Ultima 6 Project seeks to reinvent the world of Britannia during the events of the False Prophet using the Dungeon Siege engine.
Lost Sosaria - by Withstand the Fury Dragon, auth of the Ultima: Aiera site, this is a NwN module chronicling the adventures of some of the Avatar's companions to the other two missing contients of Sosaria.
Ultima X: A New King - under construction by the authors of the U9 Redemption remake, the Titans of Either, and slated as its sequel.
reconstruction.voyd.net /index.php?page=project&type=remakes   (1777 words)

 Open Directory - Games: Video Games: Roleplaying: U: Ultima Series   (Site not responding. Last check: 2007-11-03)
Ultima II - The Revenge of the Enchantress...
Trigon Dragon's Ultima Dox - A project to scan and transcribe original Ultima documentation and Ultima maps to aid those who bought the Ultima I-VI CDROM or the Ultima Collection CDROM.
Ultima Classics Revisited - Project to remake the engines for Ultima 0 through Ultima 3 and loaders for UW* and U4+ with downloads, forum and screenshots.
dmoz.org /Games/Video_Games/Roleplaying/U/Ultima_Series   (513 words)

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