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Topic: Ultima V


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In the News (Tue 23 Jul 19)

  
  Ultima V - Wikipedia, the free encyclopedia
Ultima V: Warriors of Destiny (1988) is the fifth part of the computer role-playing game series Ultima.
This game was the last Ultima developed on the Apple II; the limits of that system were increasingly becoming a hindrance to further technological advance, and thus all later parts were developed on PC systems.
Ultima V used a modified form of the Elder Futhark runic alphabet for some game text, adding some letters to make a complete one-to-one correspondence with the English alphabet (plus a few runes to represent some common two-letter combinations).
en.wikipedia.org /wiki/Ultima_V   (539 words)

  
 Ultima - Wikipedia, the free encyclopedia
Ultima tells the story of a hero who would be summoned by the ruler of a different world known first as Sosaria, later as Britannia, whenever troubles would arise and put in danger the peace of the land.
Ultima I-V were originally developed on and released for the Apple II family of computers.
Ultima X: The New King is a planned new adventure chronologically set after Ultima IX and is currently planned to use the Oblivion engine.
en.wikipedia.org /wiki/Ultima   (1646 words)

  
 Dino's Ultima Page - Ultima 5
See the Ultima V Section of The Collectible Ultima (which in turn is a section of The Notable Ultima) for the various Ultima V releases.
Ultima V Section on the Ultima Online Archive has maps of Britannia and the Underworld with information, help on solving Ultima V with just an outline with what is to be done, and documentation including Lord British's Underworld Adventure and Encore Documentation.
Ultima V: Lazarus, the remake of Ultima V using the Dungeon Siege engine led by Tiberius Moongazer, had released their first alpha demo on 2nd February 2004.
www.shiftedphase.com /dino/ultima/u5.php   (1645 words)

  
 [No title]   (Site not responding. Last check: 2007-09-19)
Summer 1987 is scheduled to be the summer of Ultima V. After nearly two years of work and a dramatic increase in the size of his Origin Systems staff, designer/programmer Richard Garriott, aka Lord British, is preparing to release his latest, greatest, and biggest Ultima yet.
Ultima V has eight times as much graphic variety as the original Ultima and twice as much as Ultima IV.
In Ultima V, on the other hand, we've designed a combat system that was play-tested for balance even on paper before we ever put it into the game." Adventurers can now carry and use more than one weapon, more than one piece of armor.
www.textfiles.com /humor/COMPUTER/ultimav.hum   (962 words)

  
 GameSpot:Video Games PC Xbox 360 PS3 Revolution PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
Ultima V: Warriors of Destiny pushed the graphic capabilities of the Apple II to the limit and added much more depth to all aspects of the game.
The fls and whites of the Ultima IV universe were blended to produce an area of gray.
This is not to say all of Ultima V was subtle and morally difficult to navigate - a trio of new villains was introduced in the form of the towering Shadowlords.
www.gamespot.com /features/ultima/08.html   (284 words)

  
 :: ultima v : lazarus ::   (Site not responding. Last check: 2007-09-19)
Ultima V is so old now that it is technologically "dead," and since we are effectively bringing it back to life, the title "Lazarus" seemed appropriate.
Ultima is my all-time favorite series of games, so I decided to remake one of the older ones and help keep the series alive.
Finally, I feel that Ultima V has the greatest potential for expansion of all the early Ultima games--its story is rich, its characters are interesting, and its environments are begging to be seen in modern graphics.
www.planetdungeonsiege.com /ultima5/faq.asp   (2770 words)

  
 Wicked Toast - Ultima V: Lazarus Interview   (Site not responding. Last check: 2007-09-19)
The reason I picked Ultima V rather than, say, IV or VI, was a combination of potential and need.
Ultima VI and later games in the series are too new to really need to be remade, at least in my opinion.
Ultima V, on the other hand, is old enough that most gamers today wouldn't be willing to play it…and therefore they miss out on a great gaming experience.
www.wickedtoast.com /article.php?id=35   (875 words)

  
 Ultima V: Lazarus
The Dungeon Siege engine perfectly accomodates the rich characters and story of Ultima V. The graphics are gorgeous, and the music - some of which is based on the original score, some of which is brand-new - is beautiful and orchestrally scored.
This the is v1.2 - and final - release of Ultima V: Lazarus.
This patch reactivates the "Blink" spell which is omitted from Ultima V: Lazarus v1.2 due to extreme bugginess.
www.playwhat.com /GameDetails/lazarusd/u5lazarus.html   (214 words)

  
 Ultima V - Warriors of Destiny - TES3 Mod   (Site not responding. Last check: 2007-09-19)
This project is a faithful remake of Ultima V - Warriors of Destiny, released for the IBM PC in 1988 by Origin Systems, using The Elder Scrolls III - Morrowind engine.
Although later games had significant improvements, Ultima V embodies the very heart of what made this series one of the most respected in a genre of thousands.
While there are vast and obvious differences between the Ultima V engine and the Morrowind engine, I am making every attempt to preserve the original game in its entirety in this mod.
ultima5.dyndns.org /main_home.htm   (362 words)

  
 Phosphor-Dot Fossils: Exodus: Ultima V
Other signs of continuity with Ultima V are all over the map - the dungeons have been sealed (but they can be re-entered, at the player's peril), and there are more townes and villages.
Overall, Ultima V is an excellent addition to the series, and was the last game in the series to use the 2-D overhead engine that had served so well thus far.
Ultima VI took on a whole new engine for the games, a whole new look - and may have lost a few people in the process.
www.thelogbook.com /phosphor/summer01/u.html   (463 words)

  
 Brought To you by The Raven Freelance Oerative ULTIMA V Part 1 You, the great Avatar of le   (Site not responding. Last check: 2007-09-19)
Since  there are only three classes in ULTIMA V (instead of eight, as in  ULTIMA IV), and you're automatically an Avatar (regardless of class), the only things that are minimally affected are the  intelligence, strength, and dexterity stats.
ULTIMA V Part 4 THE VILLAGES There are six villages scattered around the kingdom: East  Brittany, North Brittany, West Brittany, Buccaneer's Den, Cove,  and Paws.
ULTIMA V Part 6 So you've destroyed the Shadowlords, completed all of the shrine  quests, gathered a group of powerful heroes, and recovered all of  Lord British's items (including the Sandalwood Box!).
www.skepticfiles.org /cowtext/advent~1/ult5hint.htm   (13232 words)

  
 [No title]
Ultima V FAQ/Walkthrough should be valid for Commodore, Apple, Windows(PC) Version 1.2.0 Copyright 2000, 2002, 2003 by Andrew Schultz(schultza@earthlink.net) This FAQ is not associated with Origin(aw, rats.) It is my original work except where noted.
Mages are a scarce commodity in Ultima V so you will want all of them in your group, especially for the last stage of the game.
Ultima V also isn't too harsh if you flee every once in a while, so don't rule that out against dragons early on.
www.timsvault.com /pcgames_u/ultima5.txt   (14180 words)

  
 Ultima V: Warriors of Destiny   (Site not responding. Last check: 2007-09-19)
n this fifth installment of the Ultima saga, Lord British has been taken and held prisoner in the Underworld by the powerful Shadowlords, beings borne of Mondain's Gem of Immortality.
At one time or another, Ultima 5 has been available for the Amiga 500/1000/2000, Apple II, Atari 520ST/1040ST, Commodore 64/128, Nintendo Entertainment System & IBM PC platforms.
Ultima 5 Mapping Program (C Source Code & Executables) written by Otmar Lendl.
members.aol.com /UltimaWrld/ultima05.html   (312 words)

  
 Ultima V   (Site not responding. Last check: 2007-09-19)
Title Ultima V Game Type RPG Publisher Origin Systems Players 1 Compatibility OCS/AGA HD Installable No Submission Eric Haines Review Ultima III, IV, V, and VI are the Ultima games that were made available for the Amiga.
The problem with Ultima V is that it wasn't really "bigger and better" except in minor ways.
Overall, Ultima V is a side-step from Ultima IV, and especially due to the let-down of the Amiga version, I'd recommend it only to hard-core Ultima fans.
www.angusm.demon.co.uk /AGDB/DBM1/UltV.html   (670 words)

  
 PCShooter.com
Ultima V:Warriors of Destiny was released in 1987, first on the Apple II computer, then later released in 1988 for Commodore 64 and IBM PC.
Though Ultima may seem lost, PCShooter recently received word that a few enhancements to other Ultimas that are currently available, such as patches for enhancing the music and graphics.
Ultima is my all-time favorite series of games, so I decided to form a team and remake one of the older ones--to help keep the series alive.
www.pcshooter.com /interviews/u5.html   (2346 words)

  
 Game Trivia for Ultima V: Warriors of Destiny
Ultima V: Warriors of Destiny was one of very few games that gave particular attention to the Commodore 128.
Ultima V had a list of swear words that, when used in conversation, would result in the response 'With language like that how didst thou become an Avatar?!'.
Many of the people in Ultima 5 are constructed from other Origin employees or friends of Richard Garriot - one example is Christopher in West Britanny, modeled after Chris Roberts of Times of Lore and Wing Commander fame.
www.mobygames.com /game/ultima-v-warriors-of-destiny/trivia   (618 words)

  
 Tom's Ultima, Infocom and RPG page
My favorites are the Ultima and Infocom games, I not only play them, I collect/trade them, if you have any to sell or trade please email me. I have a pretty thorough knowledge of the Ultima series and will answer any questions you have and if I can't answer off the top of my head...
Ultima On-line is the current craze, and Ultima IX is due to be released later in 1998 (Has finally been released in late 1999 :)).
Ultima Runes of Virtue I was done for Gameboy by the good Dr. (His C64 translation of Ultima V was SO well done :)) and Runes of Virtue II was done for Gameboy and SNES.
members.aol.com /tommage/UltimaPage/ultima.htm   (929 words)

  
 [No title]
Ultima V has one of the best stories of any Ultima, and is a really atmospheric game.
The combat system in Ultima V is very like the combat in Ultima IV, and works very well.
Ultima V proves that it's story and gameplay that makes a brilliant game, not graphics.
members.lycos.co.uk /SilvaDragon/ultima5.html   (1188 words)

  
 Ultima: The Reconstruction
The Ultima 6 Project seeks to reinvent the world of Britannia during the events of the False Prophet using the Dungeon Siege engine.
Lost Sosaria - by Withstand the Fury Dragon, auth of the Ultima: Aiera site, this is a NwN module chronicling the adventures of some of the Avatar's companions to the other two missing contients of Sosaria.
Ultima X: A New King - under construction by the authors of the U9 Redemption remake, the Titans of Either, and slated as its sequel.
reconstruction.voyd.net   (1777 words)

  
 The Literal ULTIMA
I originally extracted Ultima IV's conversations just to see if I could do it, and realized in the process that there were several "hidden" items I'd never found in the game.
For example, if you want to know who in Ultima V tells you about the grappling hook, simply view the Ultima V transcript and perform a text search for that term.
Ultima Documentation Project has beautiful copies of all the docs from the first six games, with color graphics and everything, and links to where you can find exact copies of the originals in Acrobat format.
www.notableultima.com /literal   (297 words)

  
 The Ultima Collectors Guide - Ultima V - Amiga
Ultima V for the Amiga was released about 2 years after the Apple Original.
The box design and content is identical with the IBM PC 'D' version but the game itself differs a bit.
While it is graphically very similar (apart from the big 'Ultima V' logo occupying the lower left half of the screen) it does not contain the original soundtrack like previous releases but just a single melody that plays in the background.
www.surfing.net /ultima/ucg/u5_amiga.html   (107 words)

  
 The Collectible ULTIMA
The purpose of this site is to provide definitive information about Ultima, the computer role-playing series from Origin Systems, and all of the Ultima-related products that have been created through the years.
On this site can be found data on the Ultima products themselves, in all their various incarnations; suggestions for buyers and sellers; and up-to-date (hopefully!) information on the availability of most items.
Ultima is a trademark of Origin Systems, Inc.
www.notableultima.com /collectibles   (223 words)

  
 Dino's Ultima Page - Forum - Ultima V remake for TI Calcs   (Site not responding. Last check: 2007-09-19)
To conserve space, the dungeons in Ultima V for TI Calcs will be from a bird's eye view -- similar to the Nazgul engine if I remember correctly.
Ultima V for TI calcs will be similar to the original with the following exception: a single "get" will get all the contents of the chest.
However, Ultima V for TI Calcs is moving along at a respectable pace.
dino.shiftedphase.com /ultima/forum/index.php?topic=Ultima_V_remake_for_TI_Calcs_   (1110 words)

  
 a random gnome's random lair: Ultima V: Revisited
Richard Garriott's Ultima V (this is indeed a 5) is an ultra classic, albeit dated, RPG.
Contemporary and especially younger gamers would never be able to understand how grand such a game could feel, even though they would surely appreciate Ultima V: Lazarus.
Ultima V: Lazarus is a 500+Mb total conversion mod based on the Dungeon Siege engine, created by the (aptly named) Lazarus Team.
gnomeslair.blogspot.com /2006/02/ultima-v-revisited.html   (226 words)

  
 Mockingboard Ultima Music   (Site not responding. Last check: 2007-09-19)
These samples (except Ultima III which does use a mockingboard A) are actually played on a phasor sound board, an enhanced mockingboard compatible card made by Applied Engineering.
Ultima V supported the phasor (or 2 mockingboards) for additional voices, while I believe the older Ultimas did not support more than 6 voices by default.
Ultima IV The ordering of the songs were determined by the order they play in the main view title screen.
www.applevault.com /ultima   (349 words)

  
 [No title]   (Site not responding. Last check: 2007-09-19)
Need Help: I wrote this FAQ as a service to all the Ultima players and I realize that many of the procedures with all the.gz files and everything may be difficult.
I can't get the music working in Ultima V. The music in Ultima V can only be heard on a 128.
ApplePC emulates a Mockingboard so you get the cool music in Ultima V. The next best one I have found is AppleWin which include 16 and 32 bit versions and runs on 486 compatible computers in a Windows enironment.
web.textfiles.com /computers/ultima_faq.txt   (1736 words)

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