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| | Beyond3D - Which was nice. (Site not responding. Last check: 2007-10-20) |
 | | Once upon a time, Amiga had UMA, and it was its main source of supremacy over the contemporary PCs in the graphics speed. |
 | | Also, in the conventional PC system architecture, data must frequently be copied from one memory pool to another (system memory, AGP memory, GPU memory), so that for any procedural data generated by the CPU, you waste a lot of bandwidth as it crosses the bus multiple times. |
 | | I think that when you net everything out, unified memory is a big win, because it creates optimization opportunities that aren't there, otherwise. |
| www.beyond3d.com /interviews/croteammonv/index3.php (1245 words) |
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