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Topic: User interface


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In the News (Wed 19 Jun 19)

  
  User interface - Wikipedia, the free encyclopedia
Batch interfaces are non-interactive user interfaces, where the user specifies all the details of the batch job in advance to batch processing, and receives the output when all the processing is done.
Gesture interfaces are graphical user interfaces which accept input in a form of hand gestures, or mouse gestures sketched with a computer mouse or a stylus.
Telephone user interfaces, which accept input and provide output by generating telephone voice which are transported via the telephone network and heard by the user using a telephone.
en.wikipedia.org /wiki/User_interface   (1353 words)

  
 User Interface Design Tips, Techniques, and Principles
Too many developers think that they are artistic geniuses – they do not bother to follow user interface design standards or invest the effort to make their applications usable, instead they mistakenly believe that the important thing is to make the code clever or to use a really interesting color scheme.
First of all the more intuitive the user interface the easier it is to use, and the easier it is to use and the less expensive to use it.
User interface-flow diagrams should optionally be developed to further your understanding of the flow of your user interface.
www.ambysoft.com /essays/userInterfaceDesign.html   (1902 words)

  
 Graphical user interface - Facts, Information, and Encyclopedia Reference article
A graphical user interface (or GUI, sometimes pronounced "gooey") is a method of interacting with a computer through a metaphor of direct manipulation of graphical images and widgets in addition to text.
The term GUI is used to describe the user interface of most modern operating systems, although occasionally other metaphors surface, such as Microsoft Bob, 3dwm or (partially) FSV.
Many research groups in North America and Europe are currently working on the Zooming User Interface or ZUI, which is a logical advancement on the GUI, blending some 3D movement with 2D or "2 and a half D" vectorial objects.
www.startsurfing.com /encyclopedia/g/r/a/Graphical_user_interface.html   (921 words)

  
 Graphical user interface - Wikipedia, the free encyclopedia
A graphical user interface (or GUI, often pronounced "gooey"), is a particular case of user interface for interacting with a computer which employs graphical images and widgets in addition to text to represent the information and actions available to the user.
Many research groups in North America and Europe are currently working on the Zooming User Interface, or ZUI, which is a logical advancement on the GUI, blending some 3D movement with 2D or "2½D" vectorial objects.
In science fiction, 3D user interfaces are often immersive environments like William Gibson's cyberspace or Neal Stephenson's metaverse.
en.wikipedia.org /wiki/Graphical_user_interface   (1284 words)

  
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The Basic User Interface automatically adds dialogs as functionality, such as features are added to the installation project.
The Advanced User Interface is for advanced users with an in depth understanding of the underlying Windows Installer technology.
Changed made in the Basic User Interface are not represented in the Advanced User Interface and vice-versa.
www.zerog.com /ianetmanual/UserInterface.html   (223 words)

  
 Graphical User Interface   (Site not responding. Last check: 2007-10-22)
The first user interface came about as a result of a discussion concerning what the user needed to know at anytime during the game.
Our first idea was to have a side bar interface, which after its design, the team agreed would interfere with the game itself.
The minimalist look-and-feel of these elements allows the user to be more immersed in the game yet also reveals the needed information.
www.casdn.neu.edu /~cap2005/website/gameevolution/uiinterface.html   (165 words)

  
 User interface
If the user agent cannot handle the first cursor of a list of cursors, it should attempt to handle the second, etc. If the user agent cannot handle any user-defined cursor, it must use the generic cursor at the end of the list.
Graphical user interfaces may use outlines around elements to tell the user which element on the page has the
The focus is the subject of user interaction in a document (e.g., for entering text, selecting a button, etc.).
www.w3.org /TR/REC-CSS2/ui.html   (957 words)

  
 Cover Pages: XML Markup Languages for User Interface Definition
Although we acknowledge the idea of splitting the interface model into a User-task model, a domain model, a user model, a presentation model and a dialog model for getting a better mapping of AIOs on CIOs, we do not consider it to be useful when focusing on runtime migration of existing user interfaces.
The interface component describes the interaction between the user and the application using a set of abstract parts, events, and method calls that are device and application independent.
The structure describes the organization of the parts in the interface, the style describes the presentation specific properties of each part, the content describes the information that is presented to the user, and the behavior describes user interaction with the interface in a platform-independent manner.
www.oasis-open.org /cover/userInterfaceXML.html   (8837 words)

  
 INTERFACE DESIGN: User-centered design
If your users are primarily general public browsers "surfing" the Web via dial-up modem connections, it is foolish to put huge bitmap graphics on your pages — the average modem user will not be patient enough to wait while your graphics download over the phone line.
Users are not impressed with complexity that seems gratuitous, especially those users who may be depending on the site for timely and accurate work-related information.
Users spend most of their time on sites other than yours, so avoid highly unusual interfaces if you wish to attract and keep a large audience.
www.webstyleguide.com /interface/user-centered.html   (1355 words)

  
 The New Microsoft Office User Interface Overview   (Site not responding. Last check: 2007-10-22)
For this reason, the overriding design goal for the new user interface is to make it easier for people to find and use the full range of features these applications provide.
For example, the commands for editing a chart are not relevant until a chart appears in a spreadsheet and the user is focusing on modifying it.
The traditional dialog box interfaces are still available for those wishing a greater degree of control over the result of the operation.
www.microsoft.com /office/preview/uioverview.mspx   (944 words)

  
 Graphical User Interface Builders
Graphical user interface (GUI) builders are software engineering tools developed to increase the productivity of user interface (UI) development teams, and to lower the cost of UI code in both the development and maintenance phases.
GUI builders are useful for development of complex user interfaces because they increase software development speed by providing tools to lay out screens graphically and automatically generate interface code.
Additionally, in applications that are susceptible to continuing user interface change such as command and control applications, the use of GUI builders greatly increases the ability to add/modify user interface functionality in minimal time to support mission changes or new requirements.
www.sei.cmu.edu /str/descriptions/guib_body.html   (1020 words)

  
 SAP Design Guild -- User Interface Patterns - Components for User Interfaces
Secondly, the approach only works if generic user interface solutions are found for generally applicable, or "generic", tasks - after all, the intention is to be able to use one component for a large number of applications.
During application development, user interface patterns are combined into application floor plans, and are arranged on the screen.
According to Holtzblatt, the user interface should represent a focus area as a coherent whole on the screen that allows users to concentrate on it and complete their tasks there.
www.sapdesignguild.org /editions/edition8/patterns.asp   (2160 words)

  
 User Interface Blog   (Site not responding. Last check: 2007-10-22)
User Interface Blog is a weblog dedicated to design, usability and patterns of user interfaces.
The User Interface Community is a new message board for discussions about design, human-computer interactions, patterns, usability…; Please have a look at it and let me know what you think.
User Interface Blog is proudly powered by WordPress and Squible.
www.user-interface.org   (273 words)

  
 Cover Pages: Extensible User Interface Language (XUL)
This may not be important for some, but when you consider that users may want to use an application on other devices such as handheld devices or set-top boxes, it is quite useful to allow users to.
A new XML format, called XUL (Extensible User Interface Language), pronounced Zool is on the way to re-shaping what we know about both the Internet, and desktop applications.
Once a session has been established between a client and server, user interface events can be passed to server-side handlers; these in turn, pass back updates to the user interface.
www.oasis-open.org /cover/xul.html   (3326 words)

  
 User-Interface Guidelines   (Site not responding. Last check: 2007-10-22)
This document does not address operability and interface issues related to hardware characteristics (e.g., screen resolution, phosphor characteristics, workspace), which are not controlled by the developer.
A design principle is a broad statement of a general characteristic that user interfaces should have.
For example, to achieve a user interface that appears consistent from screen to screen, a particular project might decide that "iconic buttons should be 10 pixels from the fields above and 10 pixels from the bottom of the window" (Campbell, 1995).
usability.gsfc.nasa.gov /use/Ug_96   (1336 words)

  
 User Interface Design
Human Interface Technology Lab (HIT Lab) is a research and development lab at the University of Washington that focuses on human computer interfaces and virtual interface technology.
Interface Design Handbook is a practical introduction to interface design Written by Clayton Lewis and John Rieman at the University of Colorado.
Interface Hall of Shame has great examples of bad user interface design.
www.usernomics.com /user-interface-design.html   (2939 words)

  
 Jensen Harris: An Office User Interface Blog
One of the most well-understood and salient principles underlying the ergonomics of graphical user interface design is Fitts' Law.
The key takeaway for interface designers is clear: the farther away a button is from the current mouse position, the larger it needs to be to achieve the same average acquisition speed.
This is the same reason that the Mac user interface has been said to have "mile-high menus." The Mac menu bar is permanently affixed to the top of the screen regardless of what program you're in.
blogs.msdn.com /jensenh   (11919 words)

  
 UIML.org
The motivation is to facilitate better tools for creation of user interfaces that work on any platform available today, but which also will allow today's legacy user interfaces to evolve to new forms for use on platforms that are created years from now.
A worshop is being organized on the use of XML for describing user interfaces.
The workshop title is Developing User Interfaces with XML: Advances in User Interface Description Languages, and it will be held in conjunction with the Advanced Visual Interfaces 2004 conference in Gallipoli (Lecce), Italy in May 2004.
www.uiml.org   (545 words)

  
 User Interface Solutions   (Site not responding. Last check: 2007-10-22)
User Interface Solutions, L.L.C. provides a wide variety of user interface and human factors support.
The key to a successful service over the telephone is careful attention to design with the users' needs in mind.
We specialize in telephone-based services but we also have expertise in web design, graphical user interfaces, and voice control of computer systems.
www.user-interface-solutions.com /index.htm   (169 words)

  
 User Interface Books
I am immodest enough to suggest that the chapter on user testing in my own book is all you need to get started, but Rubin's book is great for people who have already run some studies and want to refine their technique.
International User Interfaces, by Elisa del Galdo and Jakob Nielsen (John Wiley and Sons).
In some ways this may be the most important user interface book in recent years: it explains how bad UI design has cost the U.S. economy about $600 billion.
www.useit.com /books/uibooks.html   (2298 words)

  
 User Interface
Interfaces that force you to jump back and forth between different style of interaction (text editing to form fill out to tabular presentation to direct manipulation) violate this sense of easy flow.
One of the marks of a good interface is that everyone feels like they can work the way they want to, that the system does not impose any particular method of solving a problem.
Interface design tends to fall into one of two camps- the "everything in one window" camp and the "everything in separate windows" camp.
c2.com /ppr/ui.html   (1035 words)

  
 Yahoo! User Interface Blog
Editor’s Note: We understand that Yahoo!’s user interface isn’t all about the YUI Library, and there are exciting projects happening here that do great work in the browser without much YUI usage.
A richer interface can feel faster and more responsive because it can bring users closer to their data and to powerful tools for enhancing, filtering, or sharing that data.
Powerful, compact UI: The default user interface, which is optional and highly configurable, supports live filtering of log messages by category or source and allows you to pause and resume logging on the fly.
yuiblog.com   (9292 words)

  
 MacKiDo/Interface/ui_history
There is an ongoing myth that Microsoft is justified in ripping off the Macs User Interface, because Apple had ripped off the MacUI from Xerox PARC (Palo Alto Research Center).
The concepts of User Interface (Human Factors) was not new, it was just a little newer in applying it to computers.
That computer had a few similarities in concept (user interface) with stuff Xerox was doing, but almost NOTHING in common design or implementation.
www.mackido.com /Interface/ui_history.html   (2224 words)

  
 EQInterface
Its understood that the interface will not change and will be the current default interface that is used in the game now.
There are times where all the party members are correctly listed in the instance list, but the person having the compass issue does not see their own name listed, this is a bug as well.
Again, compass directional lines for instances are not interface related, it is primarily a bug in-game, and it is suggested to /bug this occurance in the event this happens to you.
www.eqinterface.com   (1377 words)

  
 User Interface
Creating a powerful and easy to understand user experience is important whether your application has a rich client, a browser based interface, or even a CLI.
In order to get developers to write Java applications, the UI toolkit has to be easy to learn and use, flexible and extensible, perform well, and be easy to deploy.
At the same time, Swing is a very powerful user interface package with great flexibility for almost limitless customization.
today.java.net /pub/f/5   (175 words)

  
 Apple - Mac OS X - Overview - Aqua User Interface   (Site not responding. Last check: 2007-10-22)
The gorgeous Aqua user interface lets you control advanced timesaving technology without you hardly lifting a finger.
Known as Aqua, the Mac OS X interface presents title bars with the eye-pleasing look of brushed metal, brightly colored buttons that immediately signal their functions and crisp, photo-realistic icons that appear almost graspable.
Mac OS X features Fast User Switching, which lets different users of the same Mac, with just one click, switch to their desktop with all their applications and documents exactly as they left them.
www.apple.com /macosx/overview/aquauserinterface.html   (951 words)

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