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Topic: VR


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In the News (Thu 23 May 13)

  
  VR Juggler - Base/Main/About
VR Juggler is released under the GNU LGPL and will always be available for anyone and everyone to use free of charge.
VR Juggler is a collection of technologies which provide the tools necessary for VR application development.
VR Juggler is scalable from simple desktop systems like PCs to complex multi-screen systems running on clusters or on high-end workstations and supercomputers.
www.vrjuggler.org   (425 words)

  
 VR++ - Modular and Distributed VR   (Site not responding. Last check: 2007-11-07)
VR++ makes developers able to focus on isolated functionalities of their VR applications and create reusable modules to take care of these functionalities.
VR++ applications can be stiched together using existing modules, making VR application prototyping and development faster and easier, and making VR++ applications compatible with each other, on source-code level.
VR++ use the master/slave principle, which is a system for coordinating the work among multiple processes.
www.idi.ntnu.no /~hrn/vrpp   (234 words)

  
 VR
This is a slow period in watching our VR interface because the traffic is so low.
Our team is debating how to identify ourselves when we operate the VR console: we have tried library names.
VR is an experiment in bloggery; and, since
vrlibrarian.blogspot.com   (702 words)

  
 Amazon.co.uk: Software: VR Encyclopedia of Art   (Site not responding. Last check: 2007-11-07)
VR Encyclopedia of Art is a comprehensive, historical resource that puts all the exciting events and inside stories of art at your fingertips.
Inside VR Encyclopedia of Art are six fully interactive virtual worlds that let you experiment with colour, light, perspective, composition and more.
VR Encyclopedia of Art turns your screen into a dynamic canvas, where you can examine, re-colour, warp and adjust your favourite masterpieces.
www.amazon.co.uk /exec/obidos/ASIN/B00004VU9L   (430 words)

  
 VR-Zone : Technology Beats - Voltage Modifying the MSI and Albatron Athlon 64 Boards
The other end of the VR is to be connected to a grounded spot.
This small a VR is used as the resistance on the pin is very low, less than 20 ohms.
For Vlink, which is quite necessary for high FSBs, locate the LM358 chip as shown in the picture and connect a 20K VR to pin 2 of this chip and to ground.
www.vr-zone.com.sg /?i=186&s=1   (651 words)

  
 Center for Parallel Computers - VR-Cube   (Site not responding. Last check: 2007-11-07)
In this way, the projected images can be updated in real time according to changes in the user's position and viewing angle.
The result is a fully immersive VR environment.
Academic groups with a special interest in visualization and VR are welcome to visit the Cube.
www.pdc.kth.se /projects/vr-cube   (232 words)

  
 virtalis.co.uk - MAKING SENSE IN THE VIRTUAL WORLD
Our mission is to demonstrate that advanced visualisation, simulation and VR offer a valuable return on investment, providing an essential set of tools to improve the competitive position of our clients in the marketplace.
Leyland Trucks use VR to familiarise and train workers about the 40 stage manufacturing process.
VR at Heart of New Exhibit at National Space Centre
www.vrweb.com   (377 words)

  
 VR Juggler - Base/Projects/PyJuggler
PyJuggler is a Python module that allows VR Juggler application objects to be written in Python.
VR Juggler application objects written in Python are loaded into the VR Juggler kernel (written in C++) and executed as though they were ``normal'' C++ application objects.
The result is that highly portable VR Juggler applications can be written quickly and easily in Python.
www.vrjuggler.org /pyjuggler   (300 words)

  
 NCSA VR Lab Home Page
The NCSA Virtual Reality (VR) laboratory is a research facility engaged in the exploration of new methods of visualizing and interfacing with scientific data and simulations.
From the beginning, we were interested in exploring the capabilities of a variety of VR devices.
These jury selected projects helped bring a wider range of applications into the CAVE VR system, and allowed many researchers an opportunity to explore their science in a VR system that otherwise might be hard to access.
www.ncsa.uiuc.edu /VR/VR/VRHomePage.html   (459 words)

  
 Virtual Reality (VR) Photography - for QuickTime VR (QTVR), iPIX and other VR photographers
VR Photography (www.vrphotography.com) is an online international resource for information about interactive photography, immersive imaging and photographic virtual reality (VR).
Presented by pioneering VR photographer Scott Highton and RDC Interactive Media, along with leading industry sponsors and supporters, this site provides VR photography articles, information, case studies, tutorials and technical information on VR photography.
An indispensable organizational and production tool for the VR photographer, includes grayscale, color and rectilinear correction targets, object/panorama slates, and charts for field of view (fov) and hyperfocal distance calculations.
www.vrphotography.com   (358 words)

  
 Hot Virtual Reality Sites
The Interactive Visualizer at Georgia Tech is a full fledged VR environment being used in a wide variety of projects.
The MR Toolkit from the University of Alberta is one of the most robust and widely used VR software tools and libraries.
Applied Virtual Reality Corporation (AVR) in their words "Founded in 1994, AVR was formed to be Canada's leading resource for information, education, research and VR technology acquisition in the application of the Virtual Reality medium".
www.itl.nist.gov /iaui/ovrt/hotvr.html   (1578 words)

  
 International Virtual Reality Association Incorporated   (Site not responding. Last check: 2007-11-07)
The VRA is run by volunteers (read: VR fanatics) who are knowledgeable in various areas of building and using virtual reality.
VR sampler CDs are posted out to interested people.
D-Day was a great event held at the television studios of Optus Vision on 31st of March 1996 where we showed off the state of the art to anybody who came on down.
www.vr.org.au   (800 words)

  
 Freedom VR 2   (Site not responding. Last check: 2007-11-07)
Freedom VR 2 is a simple Java applet that lets you embed photographic VR in web pages without any plug-ins.
It's much like what Apple calls a Quicktime VR "Object Movie." Freedom VR 2 adds many features to Freedom VR 1, but using the new.jar file format, it loads just as fast as the original.
Freedom VR 3, currently in alpha test, is Freedom VR rewritten in Javascript.
www.honeylocust.com /vr   (206 words)

  
 Panoramas.dk - Rock Climbing in Spain - QTVR photo from the best VR photographers
He is himself doing alpinism, back-country ski, hiking, cycle, MTB, paraglide, besides being an energetic VR Photographer who has been doing it since the start of VR Photography in 1995.
Paul Iliffe is with his website World in Motion VR starting a tour around the world to do VR Photography from famous Landmarks and amazing places.
I know taking a VR tour isn't the same as visiting the real thing (not yet, anyway) but I still feel like I've just been in a church in Cyprus.
www.panoramas.dk   (1362 words)

  
 QuickTimeVR Authoring Tricks
Although there are many steps, subsets of these steps are idioms used when editing arbitrary QuickTime VR movies, and are useful to learn.
The enclosed unofficial patch to QuickTime VR Authoring studio allows you to loosen up the restrictions on the vertical FOV of a lens to 160° instead of 130°.
Download the patch to QuickTime VR Authoring Studio to increase the limitations on FOV for lens specifications.
www.worldserver.com /turk/quicktimevr/authoring.html   (722 words)

  
 QTVR.dk - 16 bit color and QuickTime VR
QTVR.dk - 16 bit color and QuickTime VR View the Full Screen of the week at www.panoramas.dk Featuring the worlds best VR Photographers.
The natural grain helps a lot in a VR with a blue sky or other large areas.
The QuickTime VR track and the Video Track can also be High Quality enabled.
www.virtualdenmark.dk /qtvr/16bit/qtvr16bit.html   (905 words)

  
 VR Suite @ NCL   (Site not responding. Last check: 2007-11-07)
The suite is managed by the Informatics Research Institute, who have their own site.
Software and Libraries - Details of the software and libraries available for use in the VR suite, and on desktop PCs for later demonstration on the VR suite.
Projects - Details of projects that have been developed or demonstrated within the VR suite.
www.iri-vr.ncl.ac.uk   (173 words)

  
 QTVR For The Rest Of Us
QTVR For The Rest Of Us QuickTime VR Demystified provides information on creating QTVR panoramas without all the fancy hardware other folks would like you to think you need.
Detailed construction plans are given, from how to create custom brackets from basic tools and supplies, to the creation of a pan head made from a compass and a bubble level.
Following the examples in the QuickTime VR manuals, and talking to "professionals", one might think it is a requirement to have a $2000 Nikon N90 with a $1500 15mm Nikon lens sitting atop a $600 tripod with an $800 click-stop pan head to even begin to think about creating QTVR content.
www.outsidethelines.com /EZQTVR.html   (543 words)

  
 _.-+~* Velvet Revolver *~+-._
Want to know anything about the band, their music, equipment, people they have worked with, bands they have covered or venues they have played?
Look no further: the VR Encyclopedia is here.
You will be able to browse through the encyclopedia alphabetically.
www.belowempty.com /vr/encyclopedia.php   (80 words)

  
 UK VR-SIG: UK Virtual Reality Special Interest Group
It aims to encourage the creation of active local VR groups, whilst at the same time maintaining national coherence.
Two VR workshops are planned each year to provide a forum for presenting breakthrough technology and research.
At present, membership of the UK VR-SIG is free, the only limitation on membership is that all members must be active VR researchers or users, or potential VR researchers or users.
www.crg.cs.nott.ac.uk /groups/ukvrsig   (918 words)

  
 Emacs VR Mode   (Site not responding. Last check: 2007-11-07)
This is the new homepage for VR mode, after Barry Jaspan released it under the GPL.
There is a (pretty rough) schematic of how VR mode works, that you can check out if you're interested.
The Black corresponds to existing VR mode functionality, the red to changes necessary to get it to work with VoiceCoder, or at least an idea thereof...
emacs-vr-mode.sourceforge.net   (116 words)

  
 VR-Mog - designing 3D worlds using 2D UI methods   (Site not responding. Last check: 2007-11-07)
The tool generates data files in VRML and for the Dive VR system from SICS.
This command system is used in prototypes here - one is a system which brings up the WWW home page of a person when the VR representation of that person is selected.
VR-Mog is derived from a user-interface generator call MogUIG (which is similar to VR mog but produces C/Motif code from a UI design).
www.comp.lancs.ac.uk /computing/research/cseg/projects/vrmog   (231 words)

  
 VR Vienna, Austria - your Panoramic Virtual Tour of the City
VR Vienna, Austria - your Panoramic Virtual Tour of the City
Your VR Tour of the beautiful city of Vienna, Austria in 360º Virtual Reality Photography!
VR Images, Photographs, associated artworks, programming and scripts copyright Red Door VR Limited.
www.vrvienna.com   (1061 words)

  
 VR Seattle - Virtual Tour of Seattle
Through the use of Quicktime VR, you can interactively view over a thousand locations throughout Seattle and Washington State.
Quicktime VR images let you spin around, look up and down and zoom in as if you were standing right there!
Quicktime and Quicktime VR are trademarks of Apple Computer Inc.
www.vrseattle.com /index.php   (169 words)

  
 Euro VR - Quicktime VR Panoramas - Virtual Reality
Euro VR will guide you to the wonderful world of Virtual Reality through the exploration of places using QuickTime VR Panoramas.
QuickTime VR uses 360 degree views that allow you to look up and down, turn around, zoom in for detail or zoom out for a wider view.
As you change the view of a scene the correct perspective is maintained, giving you the ability to look around just like in real life.
www.eurovr.com   (128 words)

  
 Panotools- Panoramic stitchers | QTVR-QuickTime VR software | Panotools-Panorama Tools Stitcher for digital panoramic ...   (Site not responding. Last check: 2007-11-07)
QuickTime VR Authoring Studio from Apple only for system 9 but works fine in Classic.
VR Toolbox VR Vorx Stitcher, cylindric stitcher also for object movies.
PanoPreviwer is a Photoshop plug-in for Mac OS X that allows you to almost instantly preview equirectangular images as VR panoramas.
www.panoramas.dk /quicktime/qtvr/software.html   (945 words)

  
 Virtual Reality Photography by Scott Highton - QTVR and VR Photography
is one of the most experienced QuickTime VR (QTVR) and iPIX (PhotoBubble) photographers in the country, and was the first to use both technologies underwater.
He was the first independent photographer contracted by Apple Computer to work with and test QuickTime VR, as well as an early photographic consultant and contract photographer during development of the iPIX technology.
Sample further selections of leading edge QuickTime VR panoramas and object movies, photographed with a variety of creative techniques...
www.highton.com   (301 words)

  
 VR central   (Site not responding. Last check: 2007-11-07)
Oura is currently playing in Calico Ghosttown, however he has plans to collaborate with Vr again soon.
Visit the home of Pop Faction for more information on the workings of current and former Vr members and other Pop Faction affiliates.
releases page to order a copy of the new VR CD or visit the Quiet Contest page for more information on our most recent release.
www.popfaction.com /vr   (135 words)

  
 Vocational Rehabilitation: Vocational Rehabilitation
Farmington VR 800 Progress Dr PO Box 230
Hannibal VR 112 Jaycee Dr Hannibal MO 63401-2275
Joplin VR 801 E 15th St Joplin MO 64804-0922
vr.dese.mo.gov /vr/co/VRWebsite.nsf/web/VROffices?opendocument   (115 words)

  
 Technologies for VR   (Site not responding. Last check: 2007-11-07)
Deva is a multi-user, multi-application, multi-environment 'VR Operating System' under development in the Advanced Interfaces Group.
It is the name of an initiative to create an open and extensible VR software platform based on standard file formats, API's and communication protocols.
The Continuum server and browser software will be available to non-commercial and educational entities, and to individual end users at no charge.
www.insead.fr /CALT/Encyclopedia/ComputerSciences/VR/vrml.htm   (2604 words)

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