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| | DRAGONQUEST Newsletter 2003 V8/No4 |
 | | However, the process of casting a spell, vocal or not, reduces underwater breath time by 1 pulse in all cases -- unless the Water Breathing Spell (41.G-12) or the merfolk's cap of woven gold is being used. |
 | | A note on watergoing monsters: In addition to the 13 creatures listed in the Aquatics section of the DRAGONQUEST rule book, the rules also contain swimming information for crocodiles, giant land turtles, suarimes, nixies, fossergrim, nagas, water elementals, and the demons Furcalor, Vephar, and Forneus. |
 | | Tigers and sabertooth tigers may also be met in the water, and these have TMRs of 1 and 1/2, respectively. |
| johnrauchert.brinkster.net /dq/archive/dqnewsletter/dqv8n4.htm (6199 words) |
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