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Topic: Video art


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In the News (Sun 7 Sep 08)

  
  transmediale.07 / Programme / Conference / Abstracts - Many Years of Video Art
For this reason the decision to embark on the documentation and archiving of video art was not a difficult one.
Surveying the First Decade, a 17-hour collection of video art and alternative media from 1968-80 (U.S.), was completed in the mid-1990s, a moment in time that in retrospect can be seen as the cusp where mediamaking retooled, shifting from analog to digital.
The emergence of portable video technology and new telecommunications forms (like cable TV) of the late 1960s and 70s were received through cultural and social contexts that sought to reconstruct communications models and claimed the exploration of consciousness and especially, in media arts, time-based attention as fundamental cultural terrain.
www.transmediale.de /site/index.php?id=108&no_cache=1&L=0   (1204 words)

  
 Video art: dead or alive? Afterimage - Find Articles
Video distribution continues to be curbed by the difficulties of developing new audiences for work that may be considered "difficult" in a media-glutted world.
While the recent wave of publications devoted to video may mark the greatest efforts in this area to date, video art's critical apparatus is widely seen as having been weakly supported by both the art press and a media press overwhelmingly devoted to film.
Nevertheless, dozens of exhibition catalogs and scholarly books have been published on alternative video practices and video art; and such activity is perhaps not so insufficient when one considers that it was only about 30 years ago that videotape recording and playback equipment became available to individual consumers.
www.findarticles.com /p/articles/mi_m2479/is_n3_v24/ai_19114333   (949 words)

  
 The Jakarta Post - The Journal of Indonesia Today
Ruangrupa, the organizer of the Jakarta Video Art Festival, is an artists' initiative that focuses on the integration of fine arts, the urban community and contemporary culture.
Videotage (Video and Montage) is more specifically focused in developing video and new media, while Videoart Centre is dedicated to the development of video art and temporal genres.
Apart from the main exhibition and presentations from several video art organizations, there are workshops, a discussion on video art and contemporary culture, talks by the artists and a separate section on music videos.
www.thejakartapost.com /yesterdaydetail.asp?fileid=20030707.R01   (766 words)

  
 Video Art: Stayin' Alive Afterimage - Find Articles
On the contrary, a look at a flurry of critical attention to video art, and to the recent use of video by artists, suggested that it was under close scrutiny and evolving in response to a complex set of aesthetic interests, technological developments and restructured opportunities for exhibition.
As the twentieth century draws to a close, video is alive and kicking, even commonplace, in the art world in the form of multi-media installations and interactive projects in both physical and virtual space.
Video art even has greatest hits, one of which is Peter Fischli and David Weiss's endlessly clever The Way Things Go (1987), where household items bump and combust their way along a 100-foot-long Rube Goldberg-style contraption.
www.findarticles.com /p/articles/mi_m2479/is_5_27/ai_61535391   (810 words)

  
 ArtLex on Video
Images recorded on videotape or on optical disc to be viewed on television screens, or the medium through which these images are recorded and displayed.
Sixteen picture tubes in various sizes are loosely arrayed in a jumble, and housed within a deep horizontal alcove at chest level.
A projection of the artist's head is seen pinned beneath the overturned chair, as he answers one of the test's questions after another.
www.artlex.com /ArtLex/uv/video.html   (596 words)

  
 Is it TV, Or is it Art?: Video in the Artist's Hands
Now, after three decades of experimentation, video art is evidently a unique form in and of itself, and that video technology is also an important component of any artist's toolbox.
While video artists were busy creating a whole new art form, more traditional artists experimented with video and found unique ways to incorporate video imagery and technology into their work.
Video has also found its niche in the traditional performing arts, as video imagery and technologies appear on stages from high school auditoriums to Broadway.
www.videomaker.com /article/3116   (1602 words)

  
 DNK Amazon Store :: Video Art
The story of video art embraces all the significant art ideas of recent times—abstraction, conceptual art, minimal art, performance art, pop art, photography, and movies—thanks to the power of the computer.
Abundantly illustrated with frames and sequences, Video Art offers a history of the medium seen from the multiple perspectives of its early practitioners, through the vast array of conceptual, political, and lyrical installations of the 1980s and 1990s, to the present revolution of digital technology.
Video art has also produced new narrative forms, from nonlinear autobiographies to futuristic fantasies, from defining the political to redefining the sexual, as exhibited in the work of Bill Viola (USA), Iñigo Manglano-Ovalle (USA/Spain), Marcel Odenbach (Germany), and many others.
www.entertainmentcareers.net /book/ProductDetails.aspx?asin=0500237980   (508 words)

  
 Digital Video in the Art Room - Presented at National Art Education Association Annual Conference, April, 2004
Video Art for the Classroom - Edited by George and Ilona Szekely and published by the National Art Education Association.
Each chapter relays a distinct account of how video art was and can be used successfully in the k-12 classroom or community to make art come alive-regardless of budget or technological savvy.
If the students add the text of each line of the poem to their video clip or still image the resulting project is a true multimedia interpretation of a poem.
www.olejarz.com /arted/digitalvideo/index.html   (589 words)

  
 Are Video Games Art?
[5] Typically, one advances the art status of a purported art form in a deductive fashion, by first picking a favored definition of art, then demonstrating that the candidate satisfies the sufficient conditions for art according to that definition, and finally concluding that the art form in question is art.
Though video games share a competitive aspect with sports, the comparison between sports that may be art and video games does not bring to light any other important similarities.
Video games are appreciated as both art forms in their own right and astools for the creation of art works such as "Machinema" or the video loops of digital artists who use clips from games to construct avant-garde video art.
www.contempaesthetics.org /newvolume/pages/article.php?articleID=299   (6571 words)

  
 Video art - Wikipedia, the free encyclopedia
Video art is often said to have begun when Nam June Paik used his new Sony Portapak to shoot footage of Pope Paul VI's procession through New York City in the autumn of 1965.
Many of the early prominent video artists were those involved with concurrent movements in conceptual art, performance, and experimental film.
Installation video is the most common form of video art today.
en.wikipedia.org /wiki/Video_art   (1229 words)

  
 Art MoCo: Video Archives
The photography from Isaac Julien’s video installation, True North, is a strong image of what the New Year should be: a clean slate, with hope rolling in over the horizon.
The 1 min 48sec video loop is of a still apartment where water suddenly starts to flow unimpeded, as if triggered by the steaming of the kettle.
The accompanying audio component to the video paintings (wind chimes, the sound of breaking glass, arrows cutting through the air) adds even more depth to the layering already in place.
mocoloco.com /art/archives/cat_video.php   (505 words)

  
 Outer and Inner Space: A Video Exhibition in Three Parts - Virginia Museum of Fine Art - Absolutearts.com
Outer and Inner Space places the three recent video installations in the context of classic video art from the 1960s to early 1980s.
These early works of single-channel, monitor-based video art by the pioneering generations will be shown in an adjoining gallery; a different selection of early works will be paired with each installation.
Video art has traveled an immense distance from its rough-edged, hand-held origins to the present.
www.absolutearts.com /artsnews/2002/01/18/29574.html   (607 words)

  
 The moving image maker - Arts - Entertainment - smh.com.au
When Julien returns to the gallery tomorrow it will be as a guest of Centre Pompidou Video Art: 1965-2005, the largest exhibition of video art to visit Australia and a retrospective of the most important artists in the development of the medium.
The exhibition from the Centre Pompidou in Paris traces the development of video art from its first appearance in the 1960s to today and features some of the earliest video artists such as the Korean artist Nam June Paik to contemporary artists such as Bill Viola, Jean-Luc Godard and Tony Oursler.
Video art may have had marginalised beginnings in the 1960s and 1970s, when many critics refused to recognise it as art, but Julien believes it is fast becoming a more comfortable medium for artists and viewers.
www.smh.com.au /news/arts/the-moving-image-maker/2006/12/20/1166290588634.html   (640 words)

  
 DigitalVideo: Video Art
The history of video art begins barely forty years ago in 1965 with the introduction of the Sony Portapak (see above), the first hand held camera and video tape recorder.
Through the work of three generations of 'video artists' and 'artists who use video', the medium has become ubiquitous, characterized by an innovative, experimental approach that exploits its immediacy and portability, and that celebrates its freedom from the constraints of the marketplace.
Was the video shown on a small screen, in a gallery, as part of an installation, as a single-screen projection, as a multiple-screen projection, in a cinema, in a non-art venue?
www.virtualartroom.com /dv_videoart.htm   (403 words)

  
 Carnegie Mellon Libraries: Video: Art
Video art inspired by Japanese myth and Commedia dell'Arte, examining "the Unattainable".
Video graphics are used to analyze the structure and composition of Vermeer's painting "The Astronomer".
Video examines Wodiczko's art, in which he alters or illuminates the meanings of monuments and buildings by projecting politically charged images onto them.
www.library.cmu.edu /Services/Video/filmog_nart.html   (7679 words)

  
 Video Data Bank: Video Art and Video Artists
Video Data Bank: Video Art and Video Artists
The VDB contemporary art collection consists of video art, CD-ROMs, documentaries and taped interviews with visual artists.
We represent over 300 media artists with over 1000 video art works available for screening.
www.vdb.org   (82 words)

  
 Art Basel Miami Beach - Art Video Lounge
Video, in its digital and high definition forms, is becoming the preferred medium of filmmaking, a fact profoundly challenging to video artists.
With superior technologies now available to all (portable high definition video camcorders, with four times the resolution of standard video and available for around $1000, can make student films look like major studio movies), artists must seriously consider if what they do is worth a viewer’s time.
Video art emerged at a cultural moment in the 1960’s marked by riots in the US and worldwide demonstrations of students and anti-war activists.
www.artbaselmiamibeach.com /ca/o/eoe   (752 words)

  
 Video/Film Emphasis
Video technology makes it possible to gather, store, mix and arrange images and sounds onto videotape, whether initially realized with film cameras, computers or video cameras.
Note: ART 346: Intermediate Video Art is the gateway course and must be passed with a grade of “B” or better for students to continue on to upper-level video courses.
An emphasis is placed on elements that are intrinsic to video as a time-based audio-visual medium, particularly electronic editing.
art.umbc.edu /video.html   (1000 words)

  
 Assouline - VIDEO GAME ART
By 2008 most analysts predict that the video game industry will be larger than the film and music industries combined.
Games today already command Hollywood budgets and teams of dozens of artists, writers, musicians, and designers…and yet almost nothing has been written about their art and design from a non-technical viewpoint.
Video Game Art is a first look from an art history and post-modern cultural perspective at the influences behind, and achievements of today’s genre-defining video games.
www.assoulineusa.com /video_game_art.html   (169 words)

  
 Haber's Art Reviews: Video Art at the Whitney and VMFA
In fact, competing surveys of early video, in Virginia and New York, look to them as the birth of two quite distinct traditions.
For both critical decades, video was naturally wrapped up in the aims and form of other visual arts.
Video art is famously "interdisciplinary." It crosses art forms ranging from sculpture to the movies.
www.haberarts.com /TVlite.htm   (2859 words)

  
 The St. Petersburg Times - Arts + Features - Video-Art Party-Festival Breaks the Mold
"The response was quite positive, and proved a firm interest in video art in the Nordic countries," says Thomas Heikkela, the project manager for cultural affairs at the information bureau of the Nordic Council of Ministers.
"Video art as such is not yet popular enough in Russia," says Dmitry Milkov, the deputy director of St. Petersburg's Pro Arte Institute, one of the project's organizers.
It organized "Black Box," an exhibition of British video art, last year, and, earlier this year, brought Shirin Neshat, the world-renowned Iranian-U.S. queen of video art, to the city in April.
www.sptimesrussia.com /index.php?action_id=2&story_id=8367   (683 words)

  
 [video/net/art]
These narratives, already aesthetically influenced by multitude of digital compressions, raise a question of possibilities and limitations of video art as it has been known and been developed since middle sixties and until eighties and their transformation during the Internet age.
Net-film by Jess Loseby Views from the ground floor it's an interactive work built of video pieces, stills and animations in Flash, where the multiplicity and the combination of different media success in creating a poetical and singular work, as a result of the harmonic combination of a digital aesthetics and intimate, domestic themes.
An interactive video, a linear narrative, divided in simple and direct way, places the spectator in a dilemma: to become an executioner or to stop the execution in a virtual way.
www.no-org.net /video/net/art   (764 words)

  
 Camille Utterback :: interactive video art   (Site not responding. Last check: 2007-09-19)
Come to Pieces is an interactive video installation in which a fragmented video portrait of gallery visitors is generated in real time from four different live camera feeds.
The Drawing from Life interactive installation uses custom video processing software to turn a live video of museum viewers into a life size projected image in which viewers are composed completely of the letters that represent DNA.
Noise in the incoming video signal causes characters at the edges of color boundaries to flicker—creating new words and new meanings at the boundaries of the texts.
www.camilleutterback.com   (1580 words)

  
 Lang Video Art (Special Events)
Set to music that the parents or students choose this presentation is both an emotional and entertaining experience.
This portion of the video can also be shown on a big screen at the commencement services.
All video work is done with professional full size 3 chip digital cameras and commensurate high quality wireless microphones.
www.langvideoart.com /sp_events.html   (243 words)

  
 glbtq >> arts >> Video Art
Video art is created by capturing images and sounds for playback on a video monitor or for video projection.
During the late 1960s and 1970s, video art was monitor-based and often politically charged to the point that artists formed collectives such as TVTV (Top Value Television), which infiltrated the 1972 Republican convention.
In video, the prevalence of human performance or spontaneously recorded action centralizes and often politicizes the human form, an aspect of the medium that makes it particularly expressive for queer artists.
www.glbtq.com /arts/video_art.html   (762 words)

  
 VIDEO ART: the early years
The following chronology of early video art in the UK does not attempt to list all activity but is a selection of key screenings, exhibitions and related events from 1971 to the early 1990s.
Video art shown for the first time in the form of a Scratch Video compilation curated by Michael OPray including works by George Barber, Jon Dovey and Tim Morrison, the Duvet Brothers, Sandra Goldbacher and Kim Flitcroft, Geoffrey Hinton, John Maybury and John Scarlett-Davis.
Seven video programmes were screened at the festival including Electric Eyes curated by Jeremy Welsh providing a summary of trends in British video art at the end of the 1980s.
ukvideoart.tripod.com   (4072 words)

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