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Topic: Virtual Boy


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In the News (Sat 5 Dec 09)

  
  Virtual Boy - Wikipedia, the free encyclopedia
The Virtual Boy was the fourth home video game console capable of displaying "false 3D graphics." Most video games are forced to use perspective to achieve the illusions of three dimensional on a two-dimensional screen, but the Virtual Boy was able to create a more accurate illusion of depth through an effect known as parallax.
The Virtual Boy is iconic for its monochromatic use of red LED lights.
The Virtual Boy's controller was an attempt to implement dual digital 'D-pads' to control elements in the aforementioned 3D environment.
en.wikipedia.org /wiki/Virtual_Boy   (1828 words)

  
 VIRTUAL BOY
The Virtual Boy was intended to be Nintendo first step into the bold new world of virtual reality.
The Virtual Boy is able to display both 2D and 3D images using a RISC 32-bit engine but (and this is a big but) the Virtual Boy only uses the colour red.
The Virtual Boy controller not only worked well for the 3D games like Red Alarm thanks to its dual d-pad control, the controller was the source of the battery pack and the AC adapter (sold separately) too which may seem strange to some.
ryangenno.tripod.com /sub_pages/vb.htm   (688 words)

  
 N-Sider.com
Virtual Boy games had the scenes rendered in three coordinates: Horizontals and Verticals for the position of the elements in a plane and a third coordinate that made the objects look as they were far away.
One problem that arose (which worried the parents) was that it was said that playing the Virtual Boy could cause eye damage to children under the age of seven.
The Virtual Boy was intended to be a portable unit, like its brother the Game Boy but due to its weight and size, it was instead released with a stand.
www.n-sider.com /articleview.php?articleid=260   (3152 words)

  
 GameSpy.com - Article
Nintendo's Game Boy can easily claim to be the most successful electronic gaming platform ever made, and it was well on its way to building this legacy in 1994.
Virtual Boy was a 3D stereoscopic gaming machine that looked like a large pair of goggles, rather than a traditional handheld machine.
What is quite clear, though, is that the Virtual Boy was an experiment gone wrong that shouldn't have made it past the prototype phase.
archive.gamespy.com /articles/june03/dumbestmoments/index15.shtml   (768 words)

  
 GamingWorld - X Clusive GNP: "Wario Land" (Virtual Boy)
Marketed by Nintendo as a "portable" system, the Virtual Boy confused most consumers who were accustomed to the little gray wonder that most people associated with the term "Portable Gaming System".
If you've never played a Virtual Boy game, the system is able to use a basic foreground and background effect, and by entering a door in the foreground, Wario will pop up in the background.
Games released for the Virtual Boy were all subjected to the blazing red graphics that left many a gamer rubbing their eyes and seeking a higher prescription.
www.gamingworldx.com /features/GNPWarioLandVirtualBoy.shtml   (704 words)

  
 Nintendo GameBoy/GameBoy Pocket Console Information
In the year before the release of the Virtual Boy, various rumours were spreading about a 32-bit console from Nintendo including one about a Virtual Reality console (see original concept here).
On 15th November 1994, it became clear that this was Nintendo's Virtual Boy console when it was unveiled at the Shoshinkai Exhibition (Spaceworld '94) in Tokyo, Japan.
The Virtual Boy was inspired by the experimentation that was occurring in the area of virtual reality around the mid-1990s (for example, Sega VR).
www.consoledatabase.com /consoleinfo/nintendovirtualboy/index.html   (501 words)

  
 VT Emulation Network - Virtual Boy Emulators
Reality Boy has fairly decent compatibility among the emulators in the Virtual Boy category but is lacking in quite a few departments.
Virtual-E is another Virtual Boy emulator which uses a few bits and pieces of the original Reality Boy source code and was written in C++ by Alberto Covarrubias of the Virtual-E project.
Currently, 6 games out of the Virtual Boy library are playable, while 3 others are semi-playable and the rest usually won’t make it to the title screen.
www.vtemulation.net /emulators/vb.php   (353 words)

  
 Nintendo Virtual Boy (History, Specs, Pictures)
The renamed Virtual Boy was released in Japan on July 21, 1995 and in the US on August 14 and Nintendo were expecting at least 3 million units to be sold.
All in all though, I think the Virtual Boy was a daring and interesting idea.
14 games were released for the Virtual Boy in the US including Mario Clash, which was originally meant to be bundled with the unit, Galactic Pinball, Red Alarm, Wario Land and Teleroboxer.
www.cyberiapc.com /vgg/nintendo_virtualboy.htm   (401 words)

  
 Vidgame.net: Nintendo Virtual Boy
Anyhow in 1995 the Virtual Boy was released for a listed price of $99.99-$169.99 USD (I have not found a reliable price source yet).
Virtual Boy AC Adapter Tap replaced the need for batteries.
The tap was basically a convertor for the SNES power adapter (SNS-002) to power the Virtual Boy.
www.vidgame.net /NINTENDO/VIRTBOY.html   (360 words)

  
 The Virtual Failure? A Look Back At the Virtual Boy - Modojo: Handheld and Mobile Reviews, Previews, Cheats, News, ...
This system is the Nintendo Virtual Boy, a stand-alone VR unit that displayed red-and-fl displays to provide the gamer with 3-D visuals, to present an exciting new dimension of gameplay.
Disappointment came all around with the Virtual Boy, and even some of its greatest highlights, like Tetris and Wario Land, were dwelled by the mighty foot of disinterest.
Many hardcore collectors do still have the Virtual Boy in their collection, and I know a few Nintendo-philes who still hold onto it as a sign of good faith in the company.
www.modojo.com /features/20060326/61   (1010 words)

  
 Destroy My Virtual Boy!
I’m going to bring my Virtual Boy to play while I’m in line, but then the Wii is going to have stolen the Virtual Boy's spot in my heart.
I’m going to be really sad if I have to destroy the Virtual Boy, but since we’re only halfway there, maybe I’ll only have to destroy half of it.
All I know is, that Virtual Boy better count it’s days, because it doesn’t have very long to live.
destroymyvirtualboy.com   (780 words)

  
 Virtual Boy Section
There were actually 21 Virtual Boy games released in Japan, instead of 20.
Virtual Fishing was supposed to be released in America last year, but since Nintendo decided to cancel further development for Virtual Boy, it never did.
I got my Virtual Boy in June and so far I have seven games, that's half the games there are in North America.
www.angelfire.com /in/kylenin/vb.html   (1328 words)

  
 IGN: New Limited Edition SP
And much like the upcoming NES Game Boy Advance SP system set for release on June 7th, this system is aimed at the half dozen or so people who remember another Nintendo videogame system released in the early 90s.
The Virtual Boy Game Boy Advance SP system will be released to coincide with the Virtual Boy's ninth anniversary since its US launch and miserable death in the US.
The Virtual Boy Game Boy Advance SP will also have the standard color LCD removed, in favor of a specially produced front lit TFT LCD screen that can handle 256 shades of red.
gameboy.ign.com /articles/503/503361p1.html?fromint=1   (562 words)

  
 Tucows Downloads - Virtual Game Boy 2.2 GPL Software
Virtual Game Boy is an emulator for a portable video game system produced by Nintendo.
Virtual GameBoy is an emulator of the GameBoy portable videogame...
Virtual Gameboy is a Gameboy emulator for the Macintosh.It is...
www.tucows.com /preview/10075   (316 words)

  
 Classic Systems
Click here to download a list of games that were published for the Virtual Boy.
Virtual Boy, Nintendo's unique 3-D gaming system, was released in Fall, 1995.
Powered by a 32-bit processor, the Virtual Boy produced very impressive 3-D effects, although the monochromatic graphic style proved to limit the appeal of the visuals.
www.nintendo.com /systemsclassic?type=vb   (103 words)

  
 Virtual boy Page   (Site not responding. Last check: 2007-11-06)
The Virtual boy is a Nintendo system that never took off.
The Virtual boy and games can be bought on line at several Gaming companies but probably the best place to look would be at E-Bay under Virtual Boy.
Here is a picture of what my Virtual Boy looks like, except mine doesnt have the stand.
www.geocities.com /mellott124/virtualboy.htm   (104 words)

  
 Nintendomain.net Forums - Virtual Boy tribute...   (Site not responding. Last check: 2007-11-06)
With anticipation growing even deeper, the nerds living in their mother’s basements were merely counting the hours until the release of Nintendo’s Virtual Boy.
Now, Nintendo’s golden boy is the head of Nintendo division “Intelligent Systems”, a quiet and polite man, by the name of Gunpei Yokoi.
Finally, the the “Virtual Boy” was revealed, and players got to see what the game system had in store.
www.nintendomain.net /forum/showthread.php?p=50366   (1016 words)

  
 Virtual Boy
It was a great idea by Hudson Soft, and it really utilized the Virtual Boy's 3D capabilities.
The game has great sound, for a Virtual Boy game that is, and, like I said before, the graphics are great.
Virtual Professional Baseball is the same game as Virtual League Baseball, except that they have different player sprites.
www.nintendoland.com /virtual/games.htm   (1362 words)

  
 Press The Buttons: Virtual Boyhood Memories
My verdict at the time was that the Virtual Boy was a fun experience, but until some better games were released I would save my $180 and wait.
As the weeks went by I watched the price of the new Virtual Boy begin to fall, first hitting $150 before the end of October and finally plummeting to a mere $20 in January 1996.
My Virtual Boy was discared after my family fell victim to arson, but I would like to obtain one once again someday.
www.pressthebuttons.com /2005/08/virtual_boyhood.html   (1115 words)

  
 Virtual GameBoy: Portable GameBoy Emulator
Virtual GameBoy (VGB) is a program that emulates the Nintendo GameBoy handheld on your computer.
The Virtual GameBoy is written in portable C language and will work on any sufficiently fast computing platform, be it a computer, a videogame console, a PDA, a cell phone, a DVD or MP3 player, or even a digital camera.
Virtual GameBoy 1.6 OSF/1 binaries for DEC Alpha
fms.komkon.org /VGB   (612 words)

  
 Virtual Boy Wario Land for Virtual Boy - MobyGames
Virtual Boy Wario Land for Virtual Boy - MobyGames
This 3D style platform game, following the tradition of the Mario and Wario platform games of the Game Boy, will have you using Wario's unique abilities (butt stomping for one) to crash his way through the earth to the surface.
His other abilities depend upon the hard hat he wears, and different ones are available that can come as an advantage.
www.mobygames.com /game/virtual-boy-wario-land   (259 words)

  
 Software: ViBE
The Nintendo Virtual Boy was a 3D headset-style console released by Nintendo in 1990.
ViBE finally allows the games for this platform to stand on their own merits, and with a pair of 3D glasses it is even possible to play the games as the designers intended.
ViBE is the best Virtual Boy emulator for any platform at the time of writing, featuring full sound and excellent compatibility.
www.bannister.org /software/vibe.htm   (102 words)

  
 Zophar's Domain: Virtual Boy   (Site not responding. Last check: 2007-11-06)
Formerly known as VBEmu98, the world's first Virtual Boy emulator, Reality Boy, can run about half of the Virtual Boy ROMs that exist (there are 30 games total).
However, this is a great breakthrough, since many people did not think a Virtual Boy emulator would surface in 1998.
According to the author, this emulator is basically Reality Boy v0.7 enhanced.
www.zophar.net /vboy.html   (121 words)

  
 TechEBlog » A Look Back: Virtual Boy
The Nintendo Virtual Boy was first released in 1995 at the price of $180 and was touted as the first “true 3-D” gaming system.
I had a virtual boy when i was 8.
But, beside those facts, when my virtual boy DID work really well, i had alot of fun with it, i just wish i had more games.
www.techeblog.com /index.php/tech-gadget/a-look-back-virtual-boy   (540 words)

  
 Virtual Boy Downloads
Reality Boy Emulator Source Code (Beta 0.82) Reality Boy Emulator Source Code (Beta 0.81) Reality Boy Emulator Source Code (Beta 0.8) (Beta 0.7) The Virtual Boy Emulator source code, use at your own risk.
VB Demo1 - a little demo I wrote that runs on a real Virtual Boy, this is a Work In Progress keep that in mind.
The unofficial Virtual Boy Programmers manual - an attempt by me to summarize all that is known about the VB.
www.goliathindustries.com /vb/VBDown.html   (323 words)

  
 Virtual Boy
Virtual Boy is Nintendo's attempt at a 3d gaming system.
Which evidently people don't like, because the Virtual Boy was a huge marketing flop.
There are two emulators available for the virtual boy, and neither of them are very good.
members.fortunecity.com /venoman/emulator/vboy.html   (436 words)

  
 NinDB | Virtual Boy   (Site not responding. Last check: 2007-11-06)
Conceived by Gunpei Yokoi, the Virtual Boy was a headset mounted on legs that used a system of mirrors to produce the illusion of depth in games.
This allowed developers to use a third dimension to great effect, with characters rushing in and out of the background, and polygon graphics letting you feel like you were travelling into the screen.
On the bright side, the Virtual Boy has become a highly sought-after collector's item for Nintendo fans.
nindb.classicgaming.gamespy.com /vue/index.shtml   (235 words)

  
 OldiesGames.net - Virtual Boy Section, We have about 38 Virtual Boy Games
The Nintendo Virtual Boy (released on August 14, 1995 in the USA and July 21, 1995 in Japan) is a video game console that used a twin eyeglass style projector to display the games in "true" 3-D (though monochromatic).
The console was designed by Gunpei Yokoi, inventor of the Game and Watch LCD handhelds and the Nintendo Game Boy, but was not intended to replace the Game Boy in Nintendo's product line.
Nintendo intended to use the console to take advantage of the then-recent interest in virtual reality brought on by movies like The Lawnmower Man and a number of virtual reality arcade games.
www.oldiesgames.net /vb.htm   (297 words)

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