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| | Virtual Reality |
 | | Virtuality in this context means that the learning arrangements do not necessarily need the physical presence of schooling institutes, teachers, co-students, rosters, books etc. It is just the learners motivation to learn and his access to on-line learning facilities with thousands of potential learning partners (both tutors and tutees) on the web. |
 | | The term "Virtual Learning Environments" highlights the broader scope of virtuality; it is not only the physical immersion (as if being in another physical world), but it is the fact that the media around you enable the full information, exploration, communication and feedback, as if you are in a well-organized classroom. |
 | | Where VR is the metaphor for the user-system interaction at an individual level; the Virtual Classroom is the metaphor for the coming tele-presence both of students, teachers and even the schooling institute, and should further support the becoming of the so-called "Studiehuis". |
| projects.edte.utwente.nl /proo/kommers.htm (7212 words) |
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