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| | GameOver - Lands of Lore 3 (c) Westwood Studios (Site not responding. Last check: 2007-11-07) |
 | | The creatures, unlike what Westwood says, don't look like they have 20,000 polygons - they actually look quite pixelated, though, I must say, they do move quite smoothly, and when they gesticulate, the action is perfectly synched to the dialogue. |
 | | It's also interesting how Westwood 'livened' up the city - there's different sorts of people all around the place, such as guards, maids, vendors of all kinds, and normal townfolk, to most of whom you can talk. |
 | | But one grudge that I have is that forests, caves and anything else not situated in a city always have a sort of a corridor through which you can walk, and a wall surrounding it. |
| www.game-over.net /review/april99/lol3/index.html (1139 words) |
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