Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: Westwood Studios

Related Topics

In the News (Sun 21 Jul 19)

  Westwood Studios - Wikipedia, the free encyclopedia
Westwood Studios was a computer and video games developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada.
Along with Westwood, EA had also acquired a development studio in Irvine, California.
It was managed by Westwood and became known as Westwood Pacific (later EA Pacific).
en.wikipedia.org /wiki/Westwood_Studios   (552 words)

 Station Information - Westwood Studios
Westwood Studios was an American developer of computer and video games.
One of Westwood's first hits was Eye of the Beholder, a real-time role-playing game (RPG) based on the AD&D license, developed for SSI.
In March of 2003, the studio was closed by EA and all willing staff was absorbed into the EA L.A. studio.
www.stationinformation.com /encyclopedia/w/we/westwood_studios.html   (205 words)

 MobyGames - Westwood Studios
Westwood set new standards last year with the release of Blade Runner, which combined groundbreaking graphic technologies with a depth of storytelling rarely seen in computer games.
Today Westwood stands at the forefront of the industry with the upcoming release of Command and Conquer Tiberian Sun and Land of Lore III.
Still headed by the two visionaries who started in a garage, Westwood Studios is already exploring new technologies and developing the games that will set trends well into the next millennium.
www.mobygames.com /company/westwood-studios   (428 words)

 GameOver - Dune 2000 (c) Westwood Studios   (Site not responding. Last check: 2007-11-07)
The planet is ruled by an emperor who decides to settle the matter of the arguing houses by declaring a free-for-all with the winner gaining control of the entire planet and subsequently the spice.
I guess Westwood wanted to be able to put a "ALL NEW UNITS" sticker on the box so they went ahead and added C&C's engineer and artillery units to the mix.
Westwood's latest offering to the real-time strategy community is a long-anticipated and hyped game called Dune 2000.
www.game-over.net /review/sept/d2k   (2171 words)

 Westwood Studios   (Site not responding. Last check: 2007-11-07)
Westwood Studios is a PC video game developer.
Since 1998, Westwood Studios is a part of Electronic Arts[?].
This odoriferous the tail, and the Dutch keep the creature in captivity, so that it very quick and elastic in its movements, and having sharp teeth it is it cannot turn around, a horn spoon is then introduced, and the from the pouch, the plundered civet being then released from strait forgotten.
www.explainthis.info /we/westwood-studios.html   (182 words)

 Westwood Studios - Press News - Coming Soon Magazine   (Site not responding. Last check: 2007-11-07)
Westwood Studios Announces Settlement with Makers of DEFCON 3
While terms of the deal were not discussed in detail, Westwood said that Head Games Publishing had agreed to recall all existing inventory from retailers nationwide and provide Westwood with complete disclosure on sales of DEFCON 3.
Westwood Studios is a prominent publisher of best-selling PC, Mac and next-generation console games.
www.csoon.com /issue23/p_west3.htm   (300 words)

 Publisher Information Page for Westwood Studios
Westwood Studios is a leading developer and publisher of games and entertainment software.
Westwood's online service, Westwood Chat, has enabled thousands of players to wage CandC battles through the Internet, and has also brought a new level of popular culture to online gaming with the online version of the perennial board-game favorite Monopoly.
Also, Westwood plans a 1997 release of Lands of Lore: Guradians of Destiny, a modern update to the acclaimed original version of Lands of Lore.
www.cdaccess.com /html/publish/westwood.htm   (116 words)

 Westwood Studios game company information.   (Site not responding. Last check: 2007-11-07)
Westwood Studios is a developer and publisher of games and entertainment software.
Westwood was one of the first companies to have a strong interactive presence on the Internet and continues to aggressively develop new games and experiences for that medium.
Westwood set new standards in 1997 with the release of Blade Runner, which combined groundbreaking graphic technologies with a depth of storytelling rarely seen in computer games.
www.pcgameworld.com /companies/company.php/id/253   (484 words)

 LADYDRAGON.COM - Westwood Studios Announces Command & Conquer Yuri's Revenge
Yuri's Revenge is the largest expansion pack in Westwood's history, adding to the real-time strategy game new Allied units, new Soviet units, new single-player campaigns, new multiplayer features, new co-operative campaigns, an hour of filmed story sequences and an entirely new side: an army led by the mysterious psychic warrior, Yuri.
Westwood Studios is a prominent publisher of best-selling PC and next-generation console games.
Formed in 1985, Westwood Studios has released several popular titles and franchises, including: Dune(TM) 2000, the Lands of Lore(TM) series, the Kyrandia(TM) adventure trilogy, Monopoly(R) for the Internet, Blade Runner(TM) and the Command and Conquer product line.
www.ladydragon.com /a-130401commandandconqueryurisrevenge.html   (535 words)

 Red Alert2 Den (RADEN) - cncgames.com | games by Westwood Studios   (Site not responding. Last check: 2007-11-07)
Westwood Online is Westwood Studios' free Internet gaming service that allows people to talk to each other and play Internet-ready games like Nox, Tiberian Sun, Red Alert, and Dune 2000.
The Westwood Online software is available for download at www.westwood.com and is also bundled with many of Westwood's software titles.
Westwood will be providing food and drink at each preview party and also giving away free Westwood merchandise.
www.cncgames.com /wspress.shtml   (2990 words)

 Electronic Arts: Los Angeles (EALA) - Executives
As Vice President and General Manager of EA Los Angeles (EALA), Neil Young oversees all aspects of the studio that is responsible for the blockbuster franchises, Medal of Honor, Command and Conquer and Lord of the Rings.
Westwood was a pioneer in the RTS genre, having established the hugely successful Command and Conquer franchise, and the first real-time strategy game in the interactive entertainment industry, in 1993.
Castle was the General Manager of Westwood Studios from 2000-2003 and served in creative, business and financial roles while growing Westwood from two employees in 1985 to over 250 in two locations in 2002.
jobs.ea.com /eala/executives.html   (1853 words)

 Electronic Arts buys Westwood Studios for $122.5 mn
Westwood Studios is a subsidiary of Virgin Interactive Entertainment Limited.
Westwood Studios currently has a 5 per cent to 6 per cent share of the PC gaming market.
Westwood will remain based in Las Vegas, where about 150 people are working on multiple projects, including one game that was previewed at the E3 gaming show, called SuperBikes, a motorcycle racing video game.
www.expressindia.com /fe/daily/19980819/23155104.html   (317 words)

Westwood will use a lottery system to select the 1,500 testers from the applicants who meet the minimum system requirements.
Westwood will notify the chosen testers within three days of the end of the signup period.
Westwood has also released award-winning titles such as Blade Runner(TM), Monopoly®, and the Lands of Lore(TM) series.
www.bluesnews.com /cgi-bin/articles.pl?show=267   (600 words)

 Westwood Studios - Press News - Coming Soon Magazine
Las Vegas, NV, January 21, 1997 - Westwood Studios, the company behind the number one computer game in the country, Command & Conquer: Red Alert, announced today that it has hosted over 300,000 multi-player games of Red Alert on Westwood Chat, the company's free Internet gaming service.
All of Westwood Studios' title have sold more than 250,000 units world-wide, with Command & Conquer and Red Alert selling more than 2.8 million units combined.
Westwood has released versions of Command & Conquer for Sega Saturn, Macintosh, DOS and Windows 95 platforms, and plans to release a version for Sony PlayStation.
www.csoon.com /issue22/p_west1.htm   (469 words)

 Virtual Urth: Westwood Studios announces Lands of Lore III   (Site not responding. Last check: 2007-11-07)
Using the advanced voxel technology Westwood has developed over the past 3 years, characters and creatures will be amazingly life-like and fully 3D.
Westwood Studios is a prominent publisher of best-selling PC, Macintosh and next-generation console games.
Westwood Studios is a subsidiary of Virgin Interactive Entertainment, which is a subsidiary of Spelling Entertainment Group Inc. (NYSE: SP).
www.virtualurth.com /games/westwood.html   (609 words)

 Westwood Studios Presents Nox
Westwood Studios, creators of many great PC series including Command & Conquer and Lands of Lore, has made a strong effort with their upcoming game, Nox.
These different types of play are usually made for first person shooters, but the innovation Westwood Studios has shown with doing this in an action RPG is simply wonderful.
To put it rather bluntly, Westwood Studios has created an excellent product that will keep many players happy for a long while.
www.rpgamer.com /games/other/pc/nox/noxprev.html   (831 words)

 Gamasutra - Features - "Postmortem: Westwood Studios' Tiberian Sun; [04.03.00]
Westwood has a soundstage with a bluescreen and in-house post-production capability that allowed us to handle the entire production ourselves.
Westwood has a very robust and fast network with a large amount of storage space, but it was never designed to meet the needs of video post-operation.
We should have focused on fewer areas of the AI instead of trying to redesign the whole package from the ground up.
www.gamasutra.com /features/20000404/tiberiansun_03.htm   (1875 words)

 GameOver - Lands of Lore 3 (c) Westwood Studios   (Site not responding. Last check: 2007-11-07)
The creatures, unlike what Westwood says, don't look like they have 20,000 polygons - they actually look quite pixelated, though, I must say, they do move quite smoothly, and when they gesticulate, the action is perfectly synched to the dialogue.
It's also interesting how Westwood 'livened' up the city - there's different sorts of people all around the place, such as guards, maids, vendors of all kinds, and normal townfolk, to most of whom you can talk.
But one grudge that I have is that forests, caves and anything else not situated in a city always have a sort of a corridor through which you can walk, and a wall surrounding it.
www.game-over.net /review/april99/lol3/index.html   (1139 words)

Westwood has been hosting a server stress test of Earth and Beyond since August 2001.
Westwood StudiosTM is a prominent publisher of best-selling PC and next-generation console games.
Westwood has also released award-winning titles such as Blade RunnerTM, Monopoly(r), and the Lands of LoreTM series.
www.bluesnews.com /cgi-bin/articles.pl?show=354   (653 words)

 PlanetCNC - A Member of the GameSpy Network   (Site not responding. Last check: 2007-11-07)
We drove to Westwood Studios after breakfast, which is a 15 minute drive from The Strip.
So there I was, sitting in Westwood Studios' reception area, which is decorated with posters of their games, and a shelf full of awards.
For those of you that don't know yet, Westwood Studios' headquarters is based in Las Vegas, at 2400 N Tenaya Way.
www.planetcnc.com /features/articles/wwvisit   (376 words)

 Westwood Studios Recoil Reviews
So far so good but this game seems to lack the finesse we have all come to expect from Westwood and the overall feeling of the game is one of shoddinopportunitiesd oppurtunities.
Give Westwood their due for setting up a website for people to come together online for the game but the net, as always, canes you for your choice of ISP so if you dont have a good bandwidth ISP, dont worry about it.
There IS an out provided by a nice Westwood programmer though - and that is to edit the game to take out all incidences of "PLAY AVI" and replace with "PLAYAV_" which works - except for the CONTROLS menu again - and even allows Voodoo2 mode to run properly.
www.videogamereview.com /PRD_81268_3764crx.aspx   (1212 words)

 Gamasutra - Features - "Postmortem: Westwood Studios' Tiberian Sun; [04.03.00]
After the success of CandC and Red Alert, the team at Westwood Studios started work on Tiberian Sun, the sequel to CandC.
Westwood doesn’t build games based on a specific technology and we never sell technology over the game play.
With this approach, you can provide first-time players with a number of different things to do while letting more experienced players discover new and advanced tactics on their own.
www.gamasutra.com /features/20000404/tiberiansun_01.htm   (318 words)

 History for Westwood Studios
Westwood began by Brett Sperry and Louis Castle.
Westwood merges with Virgin Interactive Entertainment enabling Westwood to become a software publisher in its own right and to enjoy Virgin's superior worldwide distribution network
As of 2003 and beyond, EA won't be using the Westwood brand anymore.
www.mobygames.com /company/history/companyId,65   (109 words)

 Winamp Generated PlayList
Westwood Studios - [Command & Conquer] - Enemies To Be Feared
Westwood Studios - [Command & Conquer] - On The Prowl
Westwood Studios - [C&C: The Covert Operations] - Enemies To Be Feared (remix)
www.cnw.com /~josh/c-n-c/mp3-list.html   (1791 words)

 AVault | PC | Nox Review   (Site not responding. Last check: 2007-11-07)
I've been eagerly awaiting the arrival of Westwood Studios' latest action-heavy RPG, Nox, for quite some time, and for many reasons.
Westwood, well known for its real-time strategy series, Command & Conquer, has yet to duplicate the success of the first two products in that franchise.
There are not a lot of new features in Nox, at least in terms of what it brings to the genre that we've not seen before, but there are a few.
www.avault.com /reviews/review_temp.asp?game=nox   (817 words)

 Westwood Studios - Press News - Coming Soon Magazine   (Site not responding. Last check: 2007-11-07)
Westwood will be expanding the Games People Play franchise throughout 1998, and plans to release a minimum of two new leisure titles per year.
Westwood Studios is a prominent publisher of best-selling PC, Macintosh and Sony PlayStation games.
Formed in 1985, Westwood Studios has released several popular titles including: Dune II, the Lands of Lore series, the Kyrandia adventure trilogy, Monopoly for the Internet, Blade Runner and the Command & Conquer product line, which has sold over 6 million units worldwide since its debut in 1995.
www.csoon.com /issue30/p_west6.htm   (367 words)

 Emperor: Battle for Dune for PC video game review and cheats   (Site not responding. Last check: 2007-11-07)
Westwood did a good job of giving the various units distinct personality through their lines when you select them or give them a command.
Westwood doesn't do much that is new with the RTS formula, but they don't really do anything to screw it up either.
For those looking to move beyond standard RTS gameplay, this is not the place to look.
www.gamezilla.com /reviews/e/emperorbfd.asp   (1295 words)

 Featuring Command & Conquer: Generals Review at ActionTrip
Command & Conquer was the game that put Westwood Studios on the map as one of the great development studios of the world.
So isn't it ironic then that EA Games; their publisher; has decided to shut down Westwood Studios and merge it with a few other less talented design studios in their stable, like EALA.
Over the years, Westwood has become famous for their adaptation of Frank Herbert's "Dune," and they've been known for their ability to incorporate a great storyline into an RTS, but I guess there wasn't enough time or money to do this for Generals.
www.actiontrip.com /reviews/commandconquergenerals.phtml   (1959 words)

 January to June 2002 Stories. Fatbabies dot Com
Westwood has a glowing history dating back to the days of the C64 and Apple IIe when they developed Eye of the Beholder for SSI.
Westwood of Technology Steve Wetherill is also on the block, with his remaining time ticking away like a US Army bomb in Bin Laden's hovel.
I enjoyed my time with the company and the studio, even through the hard times that befell us all almost 2 years ago when Motor City went through one of its many design changes and many employees were cut during the "transition" year.
www.fatbabies.com /story_jan-june02.html   (10213 words)

Try your search on: Qwika (all wikis)

  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.