| | World Cyber Games 2004 [WCG 2004] Feature for Domestic on GamePro.com (Site not responding. Last check: 2007-10-09) |
 | | The competition, which can aptly be described as the video game equivalent of the Olympics, will bring together 700 gaming wunderkinds from 64 countries who will try to smoke one another in a number of games for a share in the $400,000 grand prize. |
 | | Overseen by International Cyber Marketing, sponsored by Samsung Electronics, and supported by the Korean Government to help give its video games industry a shot in the arm, the World Cyber Games were first held in 2000 (back then it was called the World Cyber Challenge). |
 | | The idea behind the cross-cultural competition's slogan, 'Beyond the game,' is to facilitate and promote friendship and communication among youth around then globe by using videogames as a way to bridge cultural and language barriers. |
| www.gamepro.com /gamepro/domestic/games/features/38448.shtml (886 words) |