| |
| | World of Warcraft Updated Hands-On Impressions - Player-Versus-Player - PC News at GameSpot |
 | | Specifically, World of Warcraft's eight-player races are separated into two main groups: the Horde (which consists of orcs, trolls, tauren, and undead) and the Alliance (which consists of humans, night elves, dwarves, and gnomes), and characters from opposing races can opt to fight each other. |
 | | When tired, players will gain the base level of experience while normal characters gain a 150-percent bonus and rested players gain a 200-percent bonus; in addition, Blizzard has now added the ability to let players rest anywhere (as opposed to only using an inn) with only a slight penalty. |
 | | It should again be noted that the rest system, like many of World of Warcraft's features, is still being tested and balanced, and it may change radically (or not at all) between now and when the game launches. |
| www.gamespot.com /pc/rpg/worldofwarcraft/preview_6101746.html (1470 words) |
|