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| | Final Fantasy VI - Retroview |
 | | Final Fantasy VI is definitely an original game, with perhaps the largest cast of playable characters for an RPG at the time, not to mention the ability for any character to learn and use magic. |
 | | That said, the active time elements of the battle system, as well as things present in the previous Final Fantasies, such as chocobos, moogles, and airships, all return. |
 | | Except for one or two difficult moments early on in the game, Final Fantasy VI was for me rarely difficult, especially with all my characters being able to learn and use powerful magic late into the game. |
| www.rpgamer.com /games/ff/ff6/reviews/ff6rdrev14.html (777 words) |
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