Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: WxWidgets


In the News (Wed 19 Nov 08)

  
  macCompanion - Your Guide To All Things Macintosh   (Site not responding. Last check: 2007-10-12)
It's clear that the decision early on was to design wxWidgets for ease of portability of MFC applications, rather than designing from scratch what the best cross-platform approach should be.
wxWidgets is not nearly as well known as Qt, yet a surprising number of projects have adopted its use.
Furthermore, wxWidgets is not quite as rich in capabilities as Qt, and you can expect to run into more bugs along the way than you would in Qt.
www.maccompanion.com /archives/november2005/Columns/AccordingtoHoyle.htm   (1081 words)

  
 TT-Solutions :: wxWidgets
Of course, choosing wxWidgets now will allow to run your code on other platforms in the future with minimal efforts and it may be important.
Indeed, wxWidgets (known as wxWindows until 2004) is a mature project with a long history -- it celebrated its 10 year anniversary in 2002 -- providing a wealth of features combined with an exceptional ease of use appreciated by its many happy users.
However, as often with wxWidgets, the library doesn't force the programmers to subscribe to this point of view and wxWidgets also has a special port called wxUniversal which implements all the high level GUI functionality using wxWidgets itself.
www.tt-solutions.com /en/wxwindows   (1846 words)

  
 wxWidgets FAQ: General
You don't have to use C++ to use wxWidgets: there is a Python interface for wxWidgets, and also a Perl interface.
wxWidgets library itself is unfortunately not exception-safe (as its initial version predates, by far, the addition of the exceptions to the C++ language).
You may need to ensure that the compiler support for the exceptions is enabled as, considering that wxWidgets itself doesn't use the exceptions and turning their support on results in the library size augmentation of 10% to 20%, it is turned off by default for a few compilers.
www.wxwindows.org /docs/faqgen.htm   (2114 words)

  
 wxwidgets version 2.6.3 for Mac OS X 10.4 Tiger
The raw portfile for wxwidgets 2.6.3 is located here:
Long Description: wxWidgets is a mature open-source cross-platform C++ GUI framework for MacOS, Unix, Linux, Windows.
wxWidgets will even run on embedded systems using Linux and X11.
wxwidgets.darwinports.com   (377 words)

  
 WxWidgets - AMule Project FAQ   (Site not responding. Last check: 2007-10-12)
Even more, wxWidgets grants the look'n'feel and behaviour of your application will remain exactly the same whatever platform you port it to.
Depending on the platform wxWidgets are running on, the libraries the application is going to be linked to, and the programming or scripting language it is written in, the following wxWidgets supports are available:
NOTE: aMule is a separate project and is not realated to wxWidgets in any way (apart from using it as it's widgets library).
www.amule.org /wiki/index.php/WxWidgets   (272 words)

  
 The Open Source Zone » wxWidgets
wxWidgets is not a translator from one GUI from another; it cannot take a Motif application and generate a Windows application, for example.
However, the wxWidgets API has been praised for its intuitiveness and simplicity, and can be far easier to learn and use than a native GUI API such as Motif or Windows.
Such a toolkit is not unique - there are others to choose from - but wxWidgets is free, well-established, well-documented, and very broad in its coverage of GUI functionality.
oszone.org /project/379   (393 words)

  
 wxWidgets support by KoanSoftware.com
wxWidgets is a set of libraries that allows C++ applications to compile and run on several different types of computer, with minimal source code changes.
wxWidgets is a 'framework' in the sense that it provides a lot of built-in functionality, which the application can use or replace as required, thus saving a great deal of coding effort.
Koan is 'wxWidgets evangelist' since year 2000 and provides fast and reliable technical support and consulting.
www.koansoftware.com /en/prd_svil_wxwindows.htm   (236 words)

  
 wxWidgets Programmer Style Guide
All wxWidgets functions (must) log the error messages on failure -- this can be disabled by using wxLogNull object before calling it.
All wxWidgets specific style guidelines are specified in the next section, here are the choices which are not completely arbitrary, but have some deeper and not wxWidgets-specific meaning.
For the platforms where the given functionality cannot be implemented natively, the generic implementation is used and the native one is used for the others.
www.wxwindows.org /develop/standard.htm   (4350 words)

  
 Forum Thread : QT, wxWidgets, which to choose. :. GarageGames
If however you're wanting to keep things proprietory then wxWidgets is still free (been LGPL) where as QT requires a license fee which isn't all that cheap.
Coding wise, I read that wxWidgets is slightly easier/quicker to use where as QT is better for large applications due to the more flexible framework.
I started using the glp'd version of QT and wxWidgets, both seem very nice, but I still think that wxWidgets is going to win out simply because of the licensing issues.
www.garagegames.com /mg/forums/result.thread.php?qt=32665   (1071 words)

  
 Utah PHP Users Group - Cross-Platform GUI Programming with wxWidgets - Prentice Hall   (Site not responding. Last check: 2007-10-12)
Socket programming with wxWidgets has a decent number of pages dedicated to it and it was all new to me. Unless you are doing some complicated socket work, I'd say the book covers enough to get a nice, cross platform socket system going.
The wxWidget's manual is a bit lacking in describing the roles of all the various classes and when I was trying to decipher it for myself I vowed to not let anyone else suffer through trying to figure it all out (I have a half written tutorial to prove it ;)).
wxWidgets is a powerful system which had--until this book came out--a steep learning curve and a lack of useful resources for learning.
uphpu.org /article.php?story=20050816213718231   (1270 words)

  
 Installing wxWidgets in a MinGW / MSYS environment   (Site not responding. Last check: 2007-10-12)
It is here to describe the installation of wxWidgets with MingW / MSYS for a certain version at a certain time (Spring 2006).
The current wxWidgets distribution can be downloaded from the wxWidgets website.
When wxWidgets asks for an installation path, you may chose any path you like, but make sure it does not contain any spaces, as they will break some of the scripts.
jupiter.dnsalias.net /howto/wxWidgets/wxWidgets_MinGW.jsp   (496 words)

  
 Should SWT Build On top of wxWidgets? ...   (Site not responding. Last check: 2007-10-12)
By passing the issues down to wxWidgets you are passing responsibility on to someone else, but in doing so you are loosing control of how the problems are solved.
Making it a wrapper on top of wxWidgets would not improve the API, it may (or may not) improve it across multiple platforms but so far SWT has shown itself to be pretty good.
Well, the reason I suggested wxWidgets is that the goal of SWT is to use native widgets on each platform it supports.
www.javalobby.org /java/forums/t45715.html   (3967 words)

  
 the finger-keyboard synapse - wxWidgets Archives
The short recap is that someone submitted a patch for wxWidgets to add inversion, the patch pretty much sucked, and because I needed inversion for BitWise on OS X, I went ahead and worked on the inversion.
Fixing BitWise by fixing wxWidgets (22:53) - About 7 weeks ago, I posted that I had been "wxPromoted" and had the capability to track and close wxWidgets bugs and patches.
One of the advantages of using an open-source collaborative library like wxWidgets is that when you find a small bug that affects you, you can take the initiative to fix it yourself, and then submit a patch...
www.kevinhock.com /blog/archives/wxwidgets   (1864 words)

  
 NewsForge | Simpler cross-platform programming with wxWidgets and wyoGuide
For these, the easiest approach is to build a wxWidgets port inside their own framework (sort of a wxWidgets platform) to begin a smooth transition.
Otto Wyss is a contributor to the wxWidgets project and the author of wyoGuide.
In other words, wxWidgets does such a good job of abstracting platform differences, that you have to know all about Mac OS X and #ifdef __WXMAC__ all over the place in order to build something remotely usable on that platform.
software.newsforge.com /software/05/04/22/1859243.shtml?tid=89   (1894 words)

  
 Cross-Platform GUI Programming with wxWidgets - $34.99
This book is a guide to using wxWidgets: an open-source construction kit to help you write sophisticated C++ applications for a variety of platforms, including Windows, Linux, Mac OS X, and Pocket PC.
This is a guide to writing wxWidgets application with C++, but you can use a variety of other languages such as Python, Perl, a BASIC variant, Lua, Eiffel™, JavaScript, Java™, Ruby, Haskell and C#™.
Classes, functions, identifiers and standard wxWidgets objects are marked with a teletype font in the text, and variables are italicised.
www.phptr.com /bookstore/product.asp?isbn=0131473816&rl=1   (2549 words)

  
 wxHaskell
The goal of the project is to provide an industrial strength GUI library for Haskell, but without the burden of developing (and maintaining) one ourselves.
Since the core interface is generated automatically from the wxEiffel binding, about 90% of the wxWidgets functionality is already supported, excluding more "exotic" widgets like dockable windows.
wxWidgets news: The wxWidgets library (as well as wxPython and wxPerl) is being bundled as part of recently released Mac OS X Tiger operating system.
wxhaskell.sourceforge.net /index.html   (1436 words)

  
 Drawing and Printing in C++ with wxWidgets > Understanding Device Contexts
All drawing in wxWidgets is done on a device context, using an instance of a class derived from
There is no such thing as drawing directly to a window; instead, you create a device context for the window and then draw on the device context.
This allows for wxWidgets implementations that don't pass a device context to the erase handler, which can be an unnecessary expense if it's not used.
www.informit.com /articles/article.asp?p=405047&rl=1   (2582 words)

  
 GnomeFiles - GNOME/GTK+ Software Repository
wxWidgets is a cross-platform C++ GUI library, offering classes for all common GUI controls as well as a comprehensive set of helper classes for most common application tasks, ranging from networking to HTML display and image manipulation.
wxWidgets uses native widgets on all platforms whenever possible and fills missing gaps on some platforms using generic controls written with wxWidgets itself.
The 2.6.X series of wxWidgets will be the last to also support GTK 1.2.
www.gnomefiles.org /app.php?soft_id=565   (111 words)

  
 [No title]   (Site not responding. Last check: 2007-10-12)
wxWidgets (formerly wxWindows) is a advanced and mature C++ framework that facilitates Linux/Windows/Mac cross platform software development, including GUIs, threads, sockets, database, file system access.
wxWidgets is free, well-stablished, well-documeted, and very broad in its coverage of GUI functionality.
It use wxWidgets license which similiar to LGPL, so you can use wxWidgets to develop commercial projects or open source project without need to pay anyone.
members.lycos.co.uk /teckkhen/wxwidgets.htm   (381 words)

  
 Highlights of wxWidgets 2   (Site not responding. Last check: 2007-10-12)
Also, there are the new library files xpm[d].lib, zlib[d].lib, png[d].lib that were previously incorporated into the old wxWidgets library file.
If you have existing VC++ project files for your wxWidgets applications, you will need to change the General: Object/Library modules field and the Input: Additional library path fields in the Link tab of the settings dialog.
Please see the technical note Compiling wxWidgets applications in the VC++ IDE for a full description of settings for applications that use wxWidgets.
ftp.sunet.se /wmirror/wxwidgets.org/newver.htm   (361 words)

  
 Prentice Hall PTR - Cross-Platform GUI Programming with wxWidgets
wxWidgets is an easy-to-use, open source C++ API for writing GUI applications that run on Windows, Linux, Unix, Mac OS X, and even Pocket PC—supporting each platform's native look and feel with virtually no additional coding.
There is a validation class which has only two type of validators, one for text and a generic one which does no validating at all.
I'm giving it a 4 star rating because I think wxWidgets is a open-source cross-platform framework at its best, overall the documentation and support is great.
safari.phptr.com /?XmlId=0131473816   (837 words)

  
 RedOrbit - Technology - Concept Engineering Continues to Broaden GUI Platform Support for EDA Tool Developers and ...   (Site not responding. Last check: 2007-10-12)
EDA tool developers using the wxWidget environment to build their EDA tools can now use Concept's NlviewWX engine to create high-quality, high-performance debugging graphical user interfaces (GUIs) for their EDA tools in a very short time.
wxWidgets give EDA tool developers a single, easy-to-use programming interface for writing graphical user interface (GUI) applications with the ability to target multiple platforms.
Designers simply link with the appropriate library for their platform (Windows/Unix) and compiler (almost any popular C++ compiler), and their applications will adopt the look and feel appropriate to that platform.
www.redorbit.com /news/display?id=135564&source=r_technology   (407 words)

  
 wxWidgets Documentation   (Site not responding. Last check: 2007-10-12)
Welcome to wxWidgets 2, the première cross-platform GUI C++ framework.
Unless you installed a binary version of wxWidgets using RPMs, you will probably have to compile the wxWidgets library first.
See also the wxWidgets Tutorial by Franky Braem, in PDF format.
euler.aero.iitb.ac.in /docs/Programming/wxWidgets-2.5.2/docs/html/index.htm   (733 words)

  
 wxMidget's wxWidgets   (Site not responding. Last check: 2007-10-12)
This Site is (partly at least) about my venture into wxWidgets, an API for several platforms (Windows, MacOS, and Linux GTK to my knowledge).
wxWidgets was created for several programming languages, but the most widely used appears to be for Python and C++.
I happened to start with wxWidgets for C++, compiling on Windows 2000.
www.geocities.com /wxmidget   (195 words)

  
 FileZilla Forums :: View topic - wxWidgets / Win32 IDE Question
I firstly tried wx-DevCPP but ultimately found the IDE to be resource hungry, sluggish and ungodly unstable (crashes here and everywhere!).
The other problem was the lack of precompiled wxWidgets headers, requiring my compilation times to span up to 10-15 seconds.
Some programs do exist purely for the creation of wxWidgets dialogs, such as wxGlade, but again I am ultimately looking for something with integrated / native UI creation support.
filezilla.sourceforge.net /forum/viewtopic.php?t=1173&sid=558fcabb9f3fa58fcf374032bcb4d205   (854 words)

  
 Drawing and Printing in C++ with wxWidgets > Using the Printing Framework   (Site not responding. Last check: 2007-10-12)
However, a more flexible method is to use the wxWidgets printing framework to "drive" printing.
Instead, screen display is done via the X11 library (via GTK+ and wxWidgets), whereas printing has to be done by sending a file of PostScript commands to the printer.
Beginning with version 2.5.4, the GTK+ port of wxWidgets can make use of these libraries if wxWidgets is configured accordingly and if the libraries are present.
www.phptr.com /articles/article.asp?p=405047&seqNum=4   (1637 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.