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Topic: Yuji Horii


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  yuji horii   (Site not responding. Last check: 2007-11-07)
Yuji Horii (born January 6, 1954) is a Japanese video game designer.
Yuji Horii graduated from Waseda University's Department of Literature.
Horii was also a supervisor of the Super Famicom game, Chrono Trigger.
www.yourencyclopedia.net /yuji_horii.html   (197 words)

  
 Yuji Horii - Wikipedia, the free encyclopedia
Yuji Horii (堀井雄二 Horii Yūji, born January 6, 1954) is a Japanese video game designer.
Horii was also a supervisor of the Super Famicom/Super Nintendo game, Chrono Trigger.
Chrono Trigger had multiple game endings and Yuji Horii appeared in one of the endings with the game development staff.
en.wikipedia.org /wiki/Yuji_Horii   (155 words)

  
 Dragon's Den > General Info > Designers   (Site not responding. Last check: 2007-11-07)
Yuji Horii started in the videogame industry in 1982, the year he designed a game called Love Match Tennis that won a video game design contest sponsored by Enix.
Horii is best known for Dragon Warrior (known as Dragon Quest in Japan), the series he conceived and designed.
Horii has been in charge of the series since day one and he continues to breathe inspiration, easy to understand gameplay, detailed scenarios and believable characters into the much-loved series.
www.woodus.com /den/general/designers.php   (408 words)

  
 1UP: The Essential 50 Part 20 -- Dragon Warrior
Horii spent most of 1985 trying to get it right, coming up with the right balance between visual flash and RPG depth and figuring out a way to cram it all into the 64K of cartridge space available to him.
Horii took the best parts of his two favorite RPGs -- the menu displays of Wizardry and the vast overhead displays of Ultima -- and combined them into a game system that was not simplified, but instead perfectly adjusted for the Famicom's controller.
Yuji Horii became a celebrity, the country's first and foremost "Famicom author", as Enix called him.
www.findarticles.com /p/articles/mi_zd1up/is_200406/ai_ziff128814   (1498 words)

  
 Yuji Hamano - Encyclopedia Glossary Meaning Explanation Yuji Hamano   (Site not responding. Last check: 2007-11-07)
Yuji Hamano - Encyclopedia Glossary Meaning Explanation Yuji Hamano.
Yuji Hamano (born 6 September 1980) is an athlete from Japan.
Hamano was also a member of the 8th-place Japanese men's archery team at the 2004 Summer Olympics.
www.encyclopedia-glossary.com /en/Yuji-Hamano.html   (135 words)

  
 Dragon's Den Community > DQ VIII More Info   (Site not responding. Last check: 2007-11-07)
Speaking of Yuji Horii, at Enix's website for Dragon Quest VIII, a new message has appeared from the famous designer on the day a countdown began aimed at the game's Nov. 27th release date.
Horii reminisces that, even though its taken four years, it still seems amazing that DQVIII would release so soon and without delays.
Horii says he wanted to create the kind of atmosphere where, "As night sets around you, you get a kind of uncertain feel.
www.woodus.com /forums/lofiversion/index.php/t4988.html   (756 words)

  
 Dragon Quest
Dragon Quest is a combined effort of writer Yuji Horii, artist Akira Toriyama, and composer Koichi Sugiyama.
The three creators had already been successful with their solo projects and they had no idea how popular this one game would be.
Horii is the original creator of the series.
www.dqshrine.com /dq   (618 words)

  
 Dragon Quest VII Interview
In a recent Weekly Famitsu, Yuji Horii, and the makers of the latest Dragon Quest, Dragon Quest VII - Warriors of Eden, were interviewed.
Horii: What's most important is not the hardware capabilities, but the contents of the game itself.
Horii: Of course, that it is a game in which you are active.
www.rpgamer.com /news/Q2-2000/062300b.html   (2357 words)

  
 Yuji Horii   (Site not responding. Last check: 2007-11-07)
Yuji Horii (llevado de enero el 6 de 1954) es diseñador video japonés del juego.
Yuji Horii graduó del departamento de universidad de Waseda de la literatura.
Horii era también supervisor del juego estupendo de Famicom, disparador chrono.
www.yotor.net /wiki/es/yu/Yuji%20Horii.htm   (178 words)

  
 Yuji Horii -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-11-07)
Yuji Horii (堀井雄二 Horii Yūji, born January 6, 1954) is a (A constitutional monarchy occupying the Japanese Archipelago; a world leader in electronics and automobile manufacture and ship building) Japanese video game designer.
He also worked as a (Click link for more info and facts about freelance writer) freelance writer for (A periodic paperback publication) magazines, (A daily or weekly publication on folded sheets; contains news and articles and advertisements) newspapers, and (A professional performer who tells jokes and performs comical acts) comics.
Horii was also a supervisor of the (Click link for more info and facts about Super Famicom) Super Famicom/ (Click link for more info and facts about Super Nintendo) Super Nintendo game, (Click link for more info and facts about Chrono Trigger) Chrono Trigger.
www.absoluteastronomy.com /encyclopedia/y/yu/yuji_horii.htm   (287 words)

  
 Rap Sheet - Person : Yuji Horii
Yuji Horii was credited on a game as early as 1986 and as recently as 2000.
Yuji Horii has been credited with the roles Design, Support and Production.
Yuji Horii has been credited on games developed by the following companies: Enix Corporation, Warp Inc. and Square Co., Ltd..
psx.mobygames.com /developer/sheet/view/developerId,50434   (164 words)

  
 IGN: Yuji Horii Drops Hints On Dragon Quest VIII
December 17, 2001 - Enix's massive Dragon Quest series may be only a cult favorite in the United States, but it's the hottest ticket in Japan by a long shot, and news of the series future is presently a hot commodity.
Horii seemed to be of a mind that a new game in the series may not be completed for 2-3 years after the last, however.
Horii commented that the difficulty of connecting to online games has so far been a hindrance to interest from developers and gamers alike, but that as online games become able to offer more to consumers, particularly in terms of longevity and replay value, their significance will correspondingly grow.
ps2.ign.com /articles/100/100530p1.html   (289 words)

  
 Dragon Quest VII Granted Government Award
Yuji Horii and the rest of the team behind Enix's Dragon Quest VII were recently awarded by the Japanese Government for their top-selling RPG title, released in Japan earlier this year.
They were announced as the winners of their field in the 2000 Media Art Festival, and honored with the distinction among all other games.
The series producer, Yuji Horii, spoke briefly about digital media itself during his acceptance speech, expressing his belief that it "possesses special characteristics that other media don't." As well, he predicted that "it might not be too long before something appears in this media that can truly be called 'literature.'"
www.rpgamer.com /news/Q4-2000/122800a.html   (222 words)

  
 Yuji Horii - Encyclopedia Glossary Meaning Explanation Yuji Horii   (Site not responding. Last check: 2007-11-07)
Yuji Horii - Encyclopedia Glossary Meaning Explanation Yuji Horii.
The list of the Yuji Horii Authors is
The orginal Yuji Horii article can be editet
www.encyclopedia-glossary.com /en/Yuji-Horii.html   (205 words)

  
 Evermore Forums - Next Dragon Quest will continue 3D design
TOKYO--Dragon Quest creator Yuji Horii has confirmed that the next game in the Dragon Quest series will continue the 3D gameplay featured in Square Enix's latest installment, Dragon Quest VIII.
Horii made the announcement at a recent Digital Entertainment Academy seminar, held in Japan, focusing on production of Dragon Quest VIII.
Horii said he has been considering a 3D Dragon Quest since the NES days, adding that he was impressed by the prototype developed by Studio Level 5 for Dragon Quest VIII.
www.evermoreforums.com /forums/printthread.php?t=5908   (336 words)

  
 HORII   (Site not responding. Last check: 2007-11-07)
Search the HORII Family Message Boards at Ancestry.com (if available).
Search the HORII Family Resource Center at RootsWeb.com (if available).
Find graves of people named HORII at Find-a-Grave.com (or add one that you know).
www.worldhistory.com /surname/US/H/HORII.htm   (73 words)

  
 Encyclopedia: Dragon Quest
During the mid-1980s, Dragon Quest was created by Enix employee, Yuji Horii.
The series monster and character designs were by famed Dragon Ball manga artist, Akira Toriyama.
Based on the Dragon Quest series of video games, Dragon Quest the television show was aired in 1990 by Yuji Horii and Akira Toriyama.
www.nationmaster.com /encyclopedia/Dragon-Quest   (4079 words)

  
 f u s i o n : n e w s : m a n a g e m e n t : s y s t e m   (Site not responding. Last check: 2007-11-07)
Horii took to the stage in a rare public appearance and said a few words of thanks to his fans.
With ten seconds left on the clock, Horii led the crowd in a countdown.
The first person in line, a young man of twenty-four, went on stage to have his photograph taken with Wada and Horii.
www.suteki-square.com /fusionphp/comments.php?id=292   (495 words)

  
 Gaming Intelligence Agency
Horii: A Dragon Quest title has been following the Dragon Quest rules, but that may not be becoming the convention now.
There's a ton of questions this brings up, such as "How do you expect to institute more "active" games, when the whole genre's been locked on the FF "show" model for the past three years?" And I'm not a beginner, but I like the "Show" style.
On the other hand, given that everybody and their dog has been following the FF model, it might be nice to see somebody, anybody, try something different.
www.squidbunnies.com /letters/l0006/26.html   (2983 words)

  
 Yuji Horii -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-11-07)
Yuji Horii -- Facts, Info, and Encyclopedia article
Yuji Horii graduated from (Click link for more info and facts about Waseda University) Waseda University's Department of Literature.
His (A game played against a computer) video game works include the (Click link for more info and facts about Dragon Quest) Dragon Quest, Portpia Renzoku Satsujin Jiken, and (Click link for more info and facts about Itadaki Street) Itadaki Street series.
www.absoluteastronomy.com /encyclopedia/Y/Yu/Yuji_Horii.htm   (287 words)

  
 Dragon Quest Creator's Bad Day - News at GameSpot
Yuji Horii clarifies his personal feelings concerning Dragon Quest VII after posting message.
On Wednesday morning, Enix's Yuji Horii posted three messages on the message board of his personal web page in Japan.
Finally, early this morning, Yuji Horii clarified his statements by posting an official statement on his web site apologizing for causing the confusion.
www.gamespot.com /news/1999/12/08/news_2447207.html   (372 words)

  
 Official U.S. PlayStation Magazine: Let’s Role...Play
While there is, indeed, a high-adventure story full of magic and intrigue, the story isn’t the star—rather, the world itself and your adventure in it are.
DQ producer and creator Yuji Horii comments, “I really wanted to focus on keeping the hero of the story as simply an extension of the player.
Yuji Horii didn’t set out to be a game developer.
www.findarticles.com /p/articles/mi_zdoup/is_200507/ai_n13640202   (1392 words)

  
 Science Fair Projects - Dragon Quest VII   (Site not responding. Last check: 2007-11-07)
It was also the first regular Dragon Quest title to be released outside of Asia since the release of Dragon Quest IV (Dragon Warrior IV) in North America in 1992.
The game was produced by Yuji Horii, who has presided over the Dragon Quest series since its inception.
Artwork and character designs were once again provided by Akira Toriyama, the artist responsible for all previous Dragon Quest games, and world famous Manga-ka whose creations include Dragon Ball, Dragonball Z, and Dr.
www.all-science-fair-projects.com /science_fair_projects_encyclopedia/Dragon_Quest_VII   (1194 words)

  
 DraQue Star - Articles: Dragon Quest Non-Gameplaying FAQs   (Site not responding. Last check: 2007-11-07)
In North America, its called "Dragon Warrior." The games were publish in North America by Nintendo, (Dragon Warrior I) Enix America, (Dragon Warrior II-IV, Torneko's Mysterious Dungeon, Dragon Warrior Monsters II, Dragon Warrior VII) Eidos Interactive, (Dragon Warrior Monsters) and Square Enix USA.
A: Yes, both of them were part of the Chrono Trigger project along with the creator of the other Japanese RPG series, Final Fantasy.
Yuji Horii was a "supervisor" while Akira Toriyama did the character designs.
dqstar.yellowtexan.com /archives/000232.html   (1363 words)

  
 Fact Sheet: Dragon Quest VIII: Journey of the Cursed King - GamersHell.com
Dragon QuestTM VIII is the latest installment in the popular Dragon Quest series (previously known as Dragon Warrior® in North America) and the first to be released for the PlayStation®2 computer entertainment system.
The creator of the Dragon Quest series, Yuji Horii takes the helm again for this installment.
He caused a social phenomenon in Japan with the titanic release of Dragon Quest VII, which has sold over 4 million units to date, a figure that VIII is well on the way to matching.
www.gamershell.com /infosheets/231984.html   (886 words)

  
 News - Dragon Quest to retain 3D look in ninth instalment // PlayStation 2 /// Eurogamer
Dragon Quest creator Yuji Horii intends to retain the 3D approach utilised by Level 5 for the series' recent eighth instalment, the veteran developer revealed at a recent seminar in Japan dealing with the game's production.
Prior to Dragon Quest VII, games in the series were rendered using a classic 2D RPG style, but Dragon Quest VIII, released to much fanfare in Japan last November, saw the series move towards an anime-esque 3D look.
Dragon Quest VIII was well done, but I believe that it's the starting point for more things," having paid tribute to developer Level 5, whose initial prototype for the game seriously impressed him.
www.eurogamer.net /article.php?article_id=57578   (203 words)

  
 IGN: PS Meeting 2005: Sony Honors Big Sellers
Series father Yuji Horii, sound producer Kouichi Sugiyama and Level 5 (the developer of the game) president Akihiro Hino received the award.
Horii reminded us that next year is the 20th anniversary of the Dragon Quest series.
Eating lamb chops, soba and sushi in the company of Japanese developers like Hideo Kojima, Yuji Naka and Yuji Horii is something we'd like to do every year.
psp.ign.com /articles/635/635793p1.html   (472 words)

  
 super deluxe: dragon quest v
"Yuji Horii is the most Japanese game-maker in all of Japan."
Horii said he took a lot of influence from Shigeru Miyamoto.
He wants his games to be instantly accessible, no matter how seemingly complex they might be on the surface.
www.nokonoko.net /mt/archives/000118.html   (2383 words)

  
 Final Fantasy Gurus.net
Hundreds of fans showed up hours early to be among the first in their country with a copy.
At the Tsutaya Outlet in Tokyo's Shibuya district, where Square-Enix president Yoichi Wada and Dragon Quest creator Yuji Horii were expected to greet fans, the crowd began to gather as early as 11pm, eight hours before the store's opening.
At 6:45am, when the throng of about 300 people were slowly allowed to enter the store, Yoichi Wada and Yuji Horri both took the stage and spoke briefly about the game before leading the fans in a countdown to 7am.
www.ffgurus.net /index.php?section=news&sa=305   (180 words)

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