Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: Yuji Naka


  
  Yuji Naka Summary
Naka attributed the success of Sonic the Hedgehog, as he noted on Sonic HQ, to the main character's "speed, style and attitude." In the second installment, Sonic the Hedgehog 2, Sonic was given an ally, Tails, a fox with two tails, who helps to stop the plans of Dr. Robotnik to take over the world.
Yuji Naka (中 裕司 Naka Yūji, born September 17, 1965), is a video game designer, programmer, the former head of Sonic Team, a group of Sega programmers/designers, and the head of Prope.
When Yuji Naka left behind his workers at Sonic Team and Sega, he did not announce that he is going to carry on his work on Sonic the Hedgehog (2006) and other games currently being produced; workers are worried about carrying on without his supervision.
www.bookrags.com /Yuji_Naka   (2169 words)

  
  Yuji Naka - The Next Level Interview
Naka: It took more time for the PS2 version compared to the other versions, yes, but it was also hard because we were working for two other platforms at the same time.
Naka: We plan to release it in Japan during the spring of this year.
Naka: Well, it was something I enjoyed a great deal, and it has major significance for me personally.
www.the-nextlevel.com /features/interviews/yuji-naka   (1848 words)

  
  Yuji Naka - Wikipedia, the free encyclopedia
Yuji Naka (中 裕司 Naka Yūji, born September 17, 1965), is a video game designer, programmer, the former head of Sonic Team, a group of Sega programmers/designers, the creator of Sonic the Hedgehog and the head of PROPE.
After graduating High school, Yuji Naka decided to skip college and stay in his hometown of Osaka.
When Yuji Naka left his workers at Sonic Team and Sega behind, he did not announce if he would be continuing work on Sonic the Hedgehog and other games currently being produced.
en.wikipedia.org /wiki/Yuji_Naka   (456 words)

  
 NationMaster - Encyclopedia: Yuji Naka   (Site not responding. Last check: 2007-10-15)
Yuji Naka (中 裕司 Naka Yūji, born September 17, 1965), is a video game designer and head of Sonic Team, a group of Sega programmers/designers.
Yuji Naka was sent to Earth by a group of aliens known as Gedogs.
Yuji Naka killed MLK and shoved the body up his @$$, and took over Sega.
www.nationmaster.com /encyclopedia/Yuji-Naka   (1157 words)

  
 Nintendo Players - Spotlight: Yuji Naka
Yuji Naka has been an inspiration to both game designers and gamers throughout the years because of his wonderful work.
Not discouraged at his rejection, Naka continued to apply to apply at different companies until he finally landed a job at Sega where he was appointed as an entry-level programmer.
Naka wanted a cool hero that was really fast and who would be able to roll itself into a ball to attack its foes.
www.nintendoplayers.com /feature.php?featureID=32   (572 words)

  
 Yuji Naka - FanimutationWiki
Yuji Naka (中 裕司 Naka Yūji, born September 17, 1965), is a video game designer, programmer, the former head of Sonic Team, a group of Sega programmers/designers, and the head of PROPE.
Although Naka's previous achievements are recognized as monumental in gaming history, some of his decisions have prompted controversy with fans of Sonic Team.
When Yuji Naka left his workers at Sonic Team and Sega behind, he did not announce if he would be continuing work on Sonic the Hedgehog and other games currently being produced.
wiki.animutationportal.com /Yuji_Naka   (487 words)

  
 The Official Website of Marc Cellucci
Yuji Naka: Because this is a console RPG as opposed to PC RPG, most of the users are a little bit younger.
Yuji Naka: Five or six years ago we were still working on Burning Rangers [for Sega Saturn], and at that point we started talking about Dreamcast and started thinking about network gaming.
Yuji Naka: One example is Samba de Amigo, where you have the maracas and the system that senses their position.
www.tiger-marmalade.com /~marc/writing/sega_articles_naka.html   (1831 words)

  
 Sega: Yuji Naka Leaves Sega, Forms Prope - Kotaku
Yuji Naka, the creator of the Sonic series for Sega, has left the building.
Naka will be move on to start-up Prope Studios, which the savvy amongst us might recognize as a tranfiguration of the insinuating word "Probe", but with an enantiomorphic, upside down 'b'.
Naka hasn't left by flinging a molotov cocktail down on his bridge to Sega, though.
www.kotaku.com /gaming/sega/yuji-naka-leaves-sega-forms-prope-172205.php   (367 words)

  
 Algol Star System :: Library > Developer Information > Yuji Naka   (Site not responding. Last check: 2007-10-15)
Yuji Naka was born on 17 September 1965 in the old provincial city of Osaka.
Naka not only played every one on which he could get his hands, but he also analyzed them and tried to figure out how they worked.
Naka's very first effort for Sega was Girl's Garden for the SG-1000, its original home console system.
www.algol-star-system.net /library/yuji_naka.shtml   (1126 words)

  
 The Gaming Revolution - Old Yuji Naka interview before Sonic The Hedgehog 2 released
Naka and the original Sonic team are currently working on Sonic the Hedgehog 2, the exciting sequel planned for release later this year.
NAKA: Because our new character could move really fast on the screen we were looking for a name that suggested speed.
NAKA: Ghouls 'N Ghosts, Phantasy Star I and II and Super Thunder Bolt for the Genesis.
www.thegamingrevolution.com /forums/showthread.php?t=1058   (798 words)

  
 Videolamer: Editorials - Yuji Naka to leave Sega?
Naka is Sega’s most well known employee primarily because he was behind the success of the Sonic the Hedgehog franchise.
Naka is Sega’s only household name so the company has tried to keep him in the lime light, but he is a far cry from a Miyamoto.
Naka is risking a lot by leaving his very high position in Sega, but perhaps it will allow him to do what he really wants without any restrictions on his creativity.
www.videolamer.com /articles/editorials/naka/naka.html   (628 words)

  
 Yuji Naka - Sonic Retro
When Yuji Naka (also known as YU2) was 17 years old, he decided that he wanted to program video games.
Yuji Naka was devastated, but he did not want to go to university, and so made his entrace into the gaming industry through "Service Games".
By the time 1990 hit the calendars, Naka became a leading programmer for "Sonic Team" who would be the team to be in control of the projects featuring Sega's mascot.
info.sonicretro.org /Yuji_Naka   (453 words)

  
 Yuji Naka Trivia - Yuji Naka Facts - Yuji Naka Notes
Yuji Naka is part of the staff who created the new game, "Shadow the Hedgehog".
Yuji Naka was part of the staff who made Sonic Adventure DX for the Gamecube.
Yuji Naka: It was difficult to create a character that can please children from all over the world.
www.tv.com /yuji-naka/person/254707/trivia.html   (422 words)

  
 Sonic Central
Yuji Naka: Of course he is excited, because more people than ever before will enjoy his game.
Yuji Naka:...I feel certain that he is running somewhere, because he loves running.
Yuji Naka: Hmm, I suppose he sleeps the ordinary eight hours a night or so, because unless he sleeps well, lack of sleep will affect his run...
sega.com /sonic/globalsonic/post_sonicteam.php?article=nakainterview   (340 words)

  
 E3 2003: Yuji Naka speaks /// Eurogamer
While we were indeed privileged to be invited to chat with Yuji Naka, the legendary creator of Sonic The Hedgehog, and chief of Sonic Team, we really wish the man spoke English, or that we could speak Japanese.
Yuji Naka: Yes, I miss that very much… when Sega is more vitalised I will definitely want to work on it.
Yuji Naka: The user [demographic] of GameCube is very close to the approach of the game.
www.eurogamer.net /article.php?article_id=52142   (1415 words)

  
 Yuji Naka - WikiDPS
At one point Naka-san was a proud visionary for Sega, who was the mastermind behind many great games, but as the years have passed he's lost his luster and become more of a punchline for elite gamers and insert credit posters.
Rumors have said that Yuji Naka quit Sega immediately after finishing Sonic 2, but was persuaded to come back after Sega bought him a Ferrari.
Yuji Naka also participated in a professional Ferrari race using one of his personal Ferraris with a Sonic logo on it.
wiki.dontpressstart.com /index.php?title=Yuji_Naka   (184 words)

  
 Yuji Naka   (Site not responding. Last check: 2007-10-15)
Yuji Naka (中 裕司 Naka Yūji, born September 17, 1965), is a video game designer, programmer, the former head of Sonic Team, a group of Sega programmers/designers, and the head of Prope.
Although Naka's previous achievements are recognized as monumental in gaming history, some of his decisions have prompted controversy with fans of Sonic Team.
When Yuji Naka left behind his workers at Sonic team and Sega he did not announce that he is going to carry on his work on Sonic the Hedgehog (2006) and other games currently being produced; workers are worried about carrying on without his supervision.
www.omniknow.com /common/wiki.php?in=en&term=Yuji_Naka   (1258 words)

  
 Urban Dictionary: Yuji Naka
The byproduct of Yuji Naka overdosing on acid while watching Dragonball Z. Super Sonic is a very unoriginal concept.
Created by a SEGA employee by the name of Yuji Naka, Sonic made his first appearance in the 1991 SEGA Genesis release, Sonic The Hedgehog.
Yuji Naka's output has always raped hs bitch Miyamoto's, from Sonic, to PSO, to PS SMS, to Samba de Amigo, to Feel the Magic.
www.urbandictionary.com /define.php?term=Yuji+Naka   (541 words)

  
 An Interview with Yuji Naka - Beyond3D Forum
Naka: Well, going from the Dreamcast version on through Version II to the GameCube version, we came to feel like the fanbase wanted a new experience.
Naka: We think it will give a more realistic feeling to the world of Astro Boy, and give the player a better sense of control and accomplishment.
Naka: Well, actually, Sega as a whole owns the rights to Puyo Puyo, and has done so for about the past five years or so.
www.beyond3d.com /forum/showthread.php?t=11501   (2104 words)

  
 Yuji Naka - =SSMB=
Yuji Naka got to where he is now too easily and its wrong, he doesn’t have the right to parade Sonic around when HES probably the biggest problem with Sonic Team today.
Yuji Naka was an integral part to last generation Sonic.
Yuji Naka nor Oshima were writing a kanon storyline to topple the might of famous novels.
www.sonicstadium.org /board/index.php?act=findpost&pid=175138   (6643 words)

  
 Planet GameCube News Article: Yuji Naka Leaves Sonic Team
Naka will leave his post as Creative Officer for Research and Development at SEGA Corporation and will become CEO and President of PROPE, Ltd. Mr.
Naka has been the creative force behind such SEGA brands as Sonic The Hedgehog and Phantasy Star.
Naka is the first arrangement to emerge from SEGA's Game Creator Independence Program, which will be organized to promote entrepreneurial business spin-offs with its internal development talent.
www.planetgamecube.com /newsArt.cfm?artid=11425   (403 words)

  
 Yuji Naka Forms Prope | Playfeed
Naka isn’t cutting off all ties with Sega; Sega will be investing 10% of the $90,000 startup cost for the studio, and the US and European branches of Sega have already committed to publishing games from the new development house.
This could be a strong possibility for letting Naka go, while still keeping some ties in case he can “recapture the magic” in the eyes of Sega corporate.
Ultimately, while Sega is keeping some measure of connection to Yuji Naka, having the creator of one of the most important franchises in Sega history is a huge moment, and hopefully, Naka can unleash more creativity in the future to bring great gaming to the public.
www.playfeed.com /index.php/playfeed/article/yuji-naka-forms-prope-05111802   (646 words)

  
 Full Story :: Games TM conducted an interview with Yuji Naka.   (Site not responding. Last check: 2007-10-15)
The interview makes reference to Yuji Naka taking part in a mad flurry of signings, where he ‘scrawled’ his name on various Sonic merchandise.
Strangely Games TM mistook Yuji for the producer of ‘Shadow the Hedgehog’, and Yuji neither confirmed nor denied this role, but he did reinforce the misunderstanding.
Yuji Naka also mentioned that the Sonic XBOX 360 demo that was displayed at the 2005 E3, much like the DS demo displayed back in 2004 at E3, will not be a part of the final next-gen Sonic game.
news.sonicstadium.org /index.php?full=126   (1197 words)

  
 it's naka yuji in japanese - Kotaku
And that's what s0nicfreak apparently did; She named her baby daughter after Sonic creator, Yuji Naka.
Above is the supposed birth certificate (the PhotoShop time stamp is mine) of s0nicfreak's baby girl.
Not 100 percent positive that the Yuji Naka naming or the s0nicfreak back story is real, but something about this whole situation seems, I dunno, sad.
tags.kotaku.com /gaming/it.s-naka-yuji-in-japanese   (261 words)

  
 Sonic Central
Yuji Naka: Of course he is excited, because more people than ever before will enjoy his game.
Yuji Naka: Hmm, I suppose he sleeps the ordinary eight hours a night or so, because unless he sleeps well, lack of sleep will affect his run...
Yuji Naka: To tell the truth, his name has not changed.
www.sega.com /sonic/globalsonic/post_sonicteam.php?article=nakainterview   (340 words)

  
 GAF - News - Yuji Naka to leave SEGA?
Next Generation is reporting a rumor that Yuji Naka, head of Sonic Team and designer of the first Sonic the Hedgehog game is possibly leaving SEGA to begin his own studio.
Naka's biggest accomplishments to me are programming the first person dungeons in Phantasy Star, coding Sonic to be that fast on the Genesis, and NiGHTS.
yuji naka's got a long way to go before i again respect him as a game designer.
www.gamesarefun.com /news.php?newsid=6132   (1677 words)

  
 E3 06: Yuji Naka starts own studio - News at GameSpot
Naka probably wants to do something that Sega finds a risk but by having own studio he's got more creative control and Sega putting in 10% to support for good will and incase they can still capitalise on possible Naka future success.
Naka was just the programer for the original Sonic game and took credit for everything else.
But Yuji has delivered in the past and Im sure he will continue to do so.Its cool that he is starting his own thing it could equal more creative freedom.
www.gamespot.com /news/6149373.html   (1359 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.