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| | ZPC review for the PC |
 | | Every company has noticed the public admiration (and profits) from games such as Doom, Duke Nukem, and Quake, and all of them have some guy in the back room attempting to design and sell the next innovation. |
 | | ZPC is very much like its predecessors, from promotion of weapon power to advancement of levels, and even to the area-by-area progression of enemy strength, abilities, and terror-inducing appearance. |
 | | The dark imagery gave me the willies, and playing ZPC did give me the delightful sensation of being on a one-man crusade of sorts, attempting to liberate an oppressed land and restore an ancient world order. |
| www.gamerevolution.com /review/pc/zpc (779 words) |
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