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ZSNES |
 | | ZSNES has several capabilities which its Super Famicom and Super Nintendo counterparts did not have; it can "smooth" the appearance of the screen through a variety of anti-aliasing schemes, and it has a better quality of sound output than the original console systems. |
 | | Originally, ZSNES was closed source, however, in 2001, a new license was established and the project became open-source using SourceForge, a branch of the Open Source Development Network, as a basis of operations. |
 | | ZSNES was also the first SNES emulator to fully emulate the Super FX, DSP-1, and C4 chips. |
| www.xasa.com /wiki/en/wikipedia/z/zs/zsnes.html (371 words) |
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