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Topic: ZZT


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In the News (Thu 24 Dec 09)

  
 King's Quest ZZT - KQ Omnipedia
King's Quest ZZT is a fan-made game developed by Interactive Fantasies which takes place apparently takes place between KQ5 and KQ6.
The geography of the world in King's Quest ZZT is fairly inconsistant with other King's Quest games, for example seperating Llewdor and Tamir into two seperate islands, when they are both part of the same continent according to official lore.
However one odd aspect of the King's Quest ZZT is that Alexander refers to his world as the world of "King's Quest", and refers to the previous adventures he or other characters were on by the title of the games.
www.sq7.org /KQ/index.php?title=King's_Quest_ZZT&printable=yes   (329 words)

  
 Planet ZZT++ -- The Official ZZT++ Web Page -- The Development Of A Game Creation System Using C++
zzt has generated a community that will have been around for almost 10 years at the turn of the millennium.
zzt used to be shareware, but now you can download the full version off the official zzt web page.
ZZT was released as shareware in 1991 and it was Epic's debut title.
home.planet.nl /~wbovela/about.htm   (507 words)

  
 ZZT -- Nascent
This is the page for my ZZT games, I have not developed in many a years since about 2001.
It is prone to broken links please forgive me. I must say that most of the content on my ZZT pages date back to 2001 unless you see a "Page last updated:" thats states otherwise.
The reason this has not had any resent updates is I have stopped development on one ZZT games, so I have been out of the loop for what has been happening.
studentweb.ewu.edu /jphillips07/zzt   (275 words)

  
 ZZT
And for those of you who don't know, ZZT is a very old game creation system that came out in 1992 and was already well out of date.
If you want to be weird and email my zzt persona (which is very simmilar to me in real life, do it by clicking here.
And of course, in order to play any of these games you will need to download ZZT into it's own directoy and download all of these games into the same directory.
wayward199.tripod.com /zzt.html   (1070 words)

  
 Norris' Megazeux and ZZT Page
ZZT is a shareware game system that comes with "The Town of ZZT", and, like Megazeux, a game editor you can use to make your own games.
ZZT only uses CGA graphics and pretty obnoxious beeping music, but the games for it can still be good.
Claudio Leite's ZZT page, with several Software Vision games, the latest issues of Z Power Magazine, and Hyper ZZT, which creates new fonts and has a few new items to be added on to ZZT.
www.geocities.com /TimesSquare/8111/zzt.html   (1087 words)

  
 Planet ZZT++ -- The Official ZZT++ Web Page -- The Development Of A Game Creation System Using C++
The purists among is argue that spreading mutilated version of ZZT will only cause a big mess and is basically bad form.
When ZZT was built its main distribution channel was the Bulletin Boards which was basically the precursor to the internet.
When Tim Sweeney made ZZT he wanted to make his executable as small as possible and he probably wanted to protect his sources.
home.planet.nl /~wbovela/zztmutil.htm   (856 words)

  
 math lessons - ZZT
ZZT is an ANSI-based computer game, created in 1991 by Tim Sweeney, later the designer of Unreal.
Third party worlds for ZZT are diverse, they range from shoot-em-ups to complex role playing games to a lemmings clone.
ZZT still has a cult following, with many external utilities and advanced editors, such as Kevedit and ZZTAE, created to enhance the ZZT experience.
www.mathdaily.com /lessons/ZZT   (335 words)

  
 Spooky Tornado Studio » ZZT Games   (Site not responding. Last check: 2007-10-23)
ZZT was my first foray into game programming.
He created many amazing ZZT games for their time that even are fun to this day and figured out how to squeeze 16 colors out of ZZT instead of just 8.
It was superior to ZZT in every way but never quite caught on like it’s predecessor.
www.spookytornado.com /games/zzt-games   (1422 words)

  
 ZZT - GP32x.com Board [GP32 GP2X XGP]
The original source code for ZZT was apparently lost, however there are open-source ZZT clones, such as this project...
If this is any incentive, there are hundreds of games that have been created for the ZZT engine, also, ZZT is an old game so it has very small filesizes, and should be simple to run at full speed on the GP32.
All of the ZZT ports I know about would be easily converted to the GP32 within hardware considerations, except one (only 6 buttons).
www.gp32x.com /board/index.php?showtopic=3026   (576 words)

  
 Text Mode Games - ZZT
ZZT has the distinction of being the only game in this collection (to my knowledge) to have a user-supported home page.
But what really gave ZZT staying power was that it was one of the first games to come with a level-editor.
For the first time, average players (not just hackers) were encouraged to peek inside the game, understand its inner workings, and design their own add-on modules that could be played by others.
www.textmodegames.com /download/zzt.html   (336 words)

  
 ZZT - Text-mode.com   (Site not responding. Last check: 2007-10-23)
ZZT is a new action/adventure game based on object-oriented programming.
To complete Town of ZZT, you must master 43 game boards filled with creatures and ingenious puzzles.
I could say more, but ZZT must be experienced.
www.classicgaming.com /ascii/download_files/zzt/zzt.html   (63 words)

  
 ZZT : Just ask...
Actually, for those who don't know, ZZT is still very alive and kicking, even after ten years.
A lot of recently developed ZZT games (yes, people still develop for it) use this to the players advantage by creating "menu" objects that wait for a flag to be set, then clear it and display a menu.
Heh, you should go download the ZZT Encylopedia by Chronos (At zzt.org), it shows a lot of programing tricks that are essential for a good game.
www.eeggs.com /items/6512.html   (416 words)

  
 ZZT's Exploited Chaos: The Index Page
ZZT 3.2 / Text - ZZT 3.2 is just about what everyone nowadays uses, less they go for the update.
ZZT 3.2 Unregistered / Text - For those who miss the oldskool ZZT before it was registered with the recipe for 5 better friends opening and the spiffy exit message, this is for you...
ZZT AdvancEditor - by Cyq, this is the editor of choice by many users.
viovis.chaosnet.org /zzt.shtml   (1683 words)

  
 gcs downloads - zzt metro
ZZT++ is a clone of ZZT created in C++.
Because the original sourcecode for ZZT was lost, WeP is recreating it from scratch.
The project is not complete as of yet, but great progress has been made, including ZZT world reading and displaying, the ability to move the Player around a board, and a music engine.
lightning.prohosting.com /~zzt/gcs-dl.shtml   (279 words)

  
 Virtual PC Guy's WebLog : ZZT under Virtual PC
ZZT under Virtual PC ZZT is one of the first games to be released by Epic MegaGames (back in 1991) and while it is only text based it is darned addictive.
ZZT places you in a very large world - with the requirement that you locate a number of special keys to allow you to get into the ZZT palace.
The really interesting thing about ZZT (apart from the fact that it has a large complex world full of puzzles) is that it is actually built off of an object oriented concept - where each object (centipede, lion, etc...) has its own basic behavior defined - and acts independently of its environments.
blogs.msdn.com /virtual_pc_guy/archive/2006/03/10/545684.aspx   (449 words)

  
 Download ZZT - Free DOS Games & Emulator
Probably the most famous ASCII-only game ever made and also the most ambitious, ZZT is the first release from Epic Megagames, a humble shareware developer that is now one of the best game developers in the business.
The game is very challenging and requires a good amount of brain power as well as fast reflexes.” I wouldn’t call the puzzles “ingenious”—most of them just involve running around the map finding the right keys to doors, while collecting various gems to buy weapons, torches to light your way, and ammo for your weapons.
That doesn’t discourage die-hard fans to coding new programs altogether that improve upon ZZT in various ways: Megazeux, ZIG, and ZZT++, to name but a few, are excellent successors to ZZT’s legacy.
www.download-full-games.com /pc/adventure/zzt.html   (449 words)

  
 ZZT
Either you already know what ZZT is, or you need to go to Z2 and find out.
Z2- This is the current mecca of the ZZT community.
ZZT's Exploited Chaos- This site, maintained by ZZT's oddball Viovis, contains a mirror archive of ZZT games so that ZZT can ENDURE should Z2 ever kerplode, and there's some other interesting stuff there too.
www.angelfire.com /nd/zandorsden/zzt.html   (843 words)

  
 The Wonderful Many Worlds of ZZT
ZZT Syndrome is Barjesse's tutorial of common mistakes and excesses made by ZZT designers.
ZZT Syndrome is currently Barjesse's best-known and most popular creation (but then, Nightmare had just been released when this was written...).
Glynth's ZZT and Megazeux Page is a most excellent location, holding all the basics that you'll need to use/play/design ZZT or MZX games.
users.aol.com /barjesse/zztdat.htm   (1608 words)

  
 The Gaming Depot : View Game (Best of ZZT)   (Site not responding. Last check: 2007-10-23)
"Best of ZZT" is a set of two giant game worlds.
The individual boards were created by many ZZT enthusiasts across the world!
These boards are the winners of the 1991 ZZT Game Design contest, and were chosen from among over 1000 game boards that were entered.
www.gamingdepot.com /g/Best_of_ZZT   (85 words)

  
 ZZT oop - ZZT oop
ZZT-oop was an early in-game scripting programming language, designed by Tim Sweeney, for his computer game ZZT.
A ZZT game is composed of a set of objects, each of which has an attached script.
Scripts are executed concurrently (one command being taken in turn from each script running on the current screen), and objects communicate by passing messages to one another.
www.infotechloco.com /Inf-Programming-U---Z/ZZT-oop.html   (797 words)

  
 DigitalMZX -> Reviews: ZZT to MegaZeux convertor
I found this utility to be quite useful during a period of time when ZZT wasn't working on one of my OS's.
Recently I've gotten into the ZZT file format for the fun of it and decided to see just how difficult it would be to convert for a ZZT file to MZX.
All you have to do is open up the command prompt, type in the line to convert you favorite ZZT game to MZX and your ready to play you ZZT games in MZX.
www.digitalmzx.net /index.php?act=reviews&gid=1025   (266 words)

  
 Game Creation Systems: Adventure Creator, Megazeux, ZZT, and many more!
There are a few other small improvements, but overall Super ZZT was not as popular as ZZT and hardly any user made games are available for it.
Even though ZZT has been eclipsed by Megazeux in terms of usability, features, graphics, sound, etc., it is still wildly popular.
ZZT will run on almost ANY computer, so if you're looking for games for your old clunker of a PC, try ZZT...
www.dosgames.com /g_gcs.php   (647 words)

  
 Welcome to Just Adventure +
ZZT was released as shareware in 1991 by Tim Sweeney (of Unreal fame) as the first Epic MegaGames title.
ZZT comes with four preloaded modules: the Town of ZZT, the Caves of ZZT, the Dungeons of ZZT, and the Underground City of ZZT.
ZZT Encyclopedia Online: This collection of downloadable "engines" for ZZT is great for module developers.
www.justadventure.com /articles/JustASCII/09--ZZT/09.shtm   (591 words)

  
 ZZT Games
The only way to do this effectively was to have everything happen on a single board.
Since ZZT constrains board size to 20 KB, the gameplay had to be divided into five boards, and additional boards were used for cut scenes.
Since it was released the day before I went to summer camp, I didn't have much time to promote it or anything.
madgames.adventuredevelopers.com /zzt/burgerj.htm   (339 words)

  
 Smoki Downloads
ZZT is a very cool old computer game made by Tim Sweeney in 1991, and was sold by Epic Games.
MegaZeux and ZIG are newer games that are inspired by and are very similar to ZZT but have stereo sound and other improvements.
Jet Pack is another cool old computer game and like ZZT it is small enough to store on a 3.5 inch floppy disk, also you can create your own games with the level editor that comes in the game.
www.angelfire.com /ok4/smokiwarriors   (371 words)

  
 the land of zzt _ utilities   (Site not responding. Last check: 2007-10-23)
ZZT and all of these worlds are officially freeware despite what they say.
Super ZZT is another program by Tim Sweeney that was developed after ZZT but just never caught on the way ZZT did.
As with ZZT, press W at the title screen to open a different world.
www.autofish.net /zzt/zutil.html   (229 words)

  
 SourceForge.net: zzt++
zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt.
zzt++ is an exact recreation of zzt using C++ in an open source project.
zzt++ is supposed to run on DOS, Windows and Linux under X using SDL.
sourceforge.net /projects/zztpp   (131 words)

  
 -=ZZT=-
ZZT supports 7 color ANSI graphics, (Greg Janson, the creator of MegaZeux, wrote a special ZZT world, the Super Tool Kit, found in the "ZZT_!" section, which allows 15 color ANSI graphics + background colors) horrible PC Speaker music, but is packed to the core with playability.
There are over 250 ZZT games already created, and uploaded to the World Wide Web.
This web page is destined to provide you with the most complete index of ZZT titles, all indexed on my Web Page server, Chocobo.org.
www.chocobo.org /~butz/zzt.htm   (192 words)

  
 [No title]
ZZT Cheat mode: ----------- Hold [Shift] and press [?] during game play.
Enter one of the following codes in the fl box to activate the corresponding cheat function.
However, you will not receive any points from them.
xoomer.alice.it /seopo/ZZT.TXT   (74 words)

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