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| | Adventure game - Wikipedia, the free encyclopedia |
 | | These innovations were immediately taken into account by the competition, especially Sierra. |
 | | Gilbert's attempts, Maniac Mansion and Zak McKracken and the Alien Mindbenders, however, remained in 16 colors, and the point-and-click engine wasn't completely integrated since the player would still have to construct sentences using clickable keywords combined with objects in the game. |
 | | It was The Secret Of Monkey Island that was finally a complete work, with 256 colors, a complete point-and-click engine, a dialogue system with optional responses, puzzles solved with items, original graphics, atmosphere music, and a characteristic sense of humor. |
| en.wikipedia.org /wiki/Adventure_game (5106 words) |
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