| | Metaphors we compute by: bringing magic into interface design (Site not responding. Last check: ) |
 | | In the desktop metaphor, the computer screen is a virtual 'desktop' with electronic 'folders,' 'documents,' 'disk icons' and a 'trash can' which are patterned after the physical objects in the physical office. |
 | | Under the desktop metaphor, it made no sense to pattern ejecting a diskette after the action of throwing a diskette in the trash, for we normally re-use a diskette once it is out of the system. |
 | | The metaphors we use to understand ideas, minds and user interfaces are not separable from the "things in themselves." There are no minds which are metaphysically distinct from bodies, and there are no ideas or user interfaces which are metaphysically distinct from bodily metaphors. |
| zakros.ucsd.edu /~trohrer/metaphor/gui4web.htm (5116 words) |