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OpenGL ES |
 | | OpenGL® ES is a low-level, lightweight API for advanced embedded graphics using well-defined subset profiles of OpenGL. |
 | | OpenGL ES allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism and for the API to be easily updated. |
 | | OpenGL ES-specific extensions are either precursors of functionality destined for inclusion in future core profile revisions, or formalization of important but non-mainstream functionality. |
| www.khronos.org /opengles (1439 words) |