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Topic: OpenGL


  
  OpenGL ES
OpenGL® ES is a low-level, lightweight API for advanced embedded graphics using well-defined subset profiles of OpenGL.
OpenGL ES allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism and for the API to be easily updated.
OpenGL ES-specific extensions are either precursors of functionality destined for inclusion in future core profile revisions, or formalization of important but non-mainstream functionality.
www.khronos.org /opengles   (1439 words)

  
 OpenGL Overview
All elements of the OpenGL state—even the contents of the texture memory and the frame buffer—can be obtained by an OpenGL application.
The OpenGL Extension Registry is maintained by SGI and contains specifications for all known extensions, written as modifications to the appropriate specification documents.
OpenGL is the pervasive standard for 3D consumer and professional applications across all major OS platforms.
www.opengl.org /about/overview   (1182 words)

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